Rust Data LabData lab · live
Live readings Servers11,656 Players41,553 Populated2,988 Fresh wipes · 3h90 Sampled every 5 min

Element card · group Community · atomic number 6,558, its rank

Husky's Rust

Offline 81.197.32.36:28015 checked 5d ago

Join the experiment
Atomic mass · players now 1/ 6 17% full Room to join
7-day average1peak 2
Rank · atomic number#6,558top 30%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 265
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 527 on average 265/ 300
  2. 2 Ru Rustoria.co - … 18
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 331 on average 18/ 250
  3. 3 Ru Rusty Moose |E… 34
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 329 on average 34/ 250
  4. 4 Ru Rustoria.co - … 126
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 126/ 200
  5. 5 Ru Rustoria.co - … 45
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 45/ 200
  6. 6 Ru Rustafied.com … 52
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 52/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Husky's Rust?

Generated by the game, the map on Husky's Rust is procedural.

How is Husky's Rust configured, and what rules apply?

Nothing in the name of Husky's Rust gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

Which location is Husky's Rust based in?

Nothing about a region is published by Husky's Rust. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 81.197.32.36:28015 is the address it uses.

Which Rust version is Husky's Rust on?

On Windows, Husky's Rust is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Husky's Rust for staying online?

Right now Husky's Rust is offline, with its last appearance 5 days 7 hours ago. For the last 7 full days, 13 of 168 hours were online, giving 8% uptime. The first sighting by Rust Data Lab was on 14 October 2026.

Wipe days

What is the wiping pattern on Husky's Rust?

Too few wipes are on record for Husky's Rust to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 13 days 15 hours ago the current world was made.

Tags, lists

How should you read the tags on Husky's Rust?

The game's server browser reads the tags Husky's Rust publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp6 (Max players): 6 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Husky's Rust come up?

You will find Husky's Rust on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does Husky's Rust place?

The seven-day player-hours table has Husky's Rust at #6,558, in the top 30% of ranked servers.

How many players does Husky's Rust have at the moment?

The last recorded sighting of Husky's Rust was 5 days 7 hours ago, and it is offline now. A seven-day sample gives 1 players on average and 2 at the top.

Connection

How can you connect to Husky's Rust?

Open the console with F1 in Rust and type client.connect 81.197.32.36:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp6
Max players 6 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.