Element card · group Community · atomic number 15,448, its rank
My Local Testing Server
Offline 81.235.8.222:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on My Local Testing Server?
Generated by the game, the map on My Local Testing Server is procedural.
What rules has My Local Testing Server set, and what settings are in force?
No gather rate appears in the name of My Local Testing Server. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
About the server
What region hosts My Local Testing Server?
There is no region on record for My Local Testing Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 81.235.8.222:28015.
What Rust version does My Local Testing Server currently run?
Rust network protocol 2633 and build 164530 on Windows is what My Local Testing Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is My Local Testing Server for staying online?
Right now My Local Testing Server is offline, with its last appearance 41 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 17 September 2026.
Wipes and resets
How often does a wipe happen on My Local Testing Server, and at what time?
The record holds too few of My Local Testing Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 41 days 20 hours ago.
Lists and tags
What should you understand from the tags My Local Testing Server carries?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set: that is the tag list My Local Testing Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does My Local Testing Server come up?
The Rust Data Lab lists that include My Local Testing Server are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does My Local Testing Server hold among Rust servers?
Player hours over the last week put My Local Testing Server at #15,448, inside the top – of ranked servers.
How many players does My Local Testing Server have at the moment?
The last recorded sighting of My Local Testing Server was 41 days 20 hours ago, and it is offline now.
Connection
What steps get you onto My Local Testing Server?
You can connect by pressing F1 in Rust and entering client.connect 81.235.8.222:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.