Element card · group Community · atomic number 13,253, its rank
Development Server
Offline 81.245.228.184:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Development Server?
The map on Development Server is procedural, made by the game.
What rules has Development Server set, and what settings are in force?
Nothing in the name of Development Server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
About the server
What region hosts Development Server?
Nothing about a region is published by Development Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 81.245.228.184:28015 is the address it uses.
Which Rust version is Development Server on?
On Windows, Development Server is running Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.
How dependable is Development Server for staying online?
Right now Development Server is offline, with its last appearance 41 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on Development Server?
Too few wipes are on record for Development Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 41 days 11 hours ago.
Lists and tags
How should you read the tags on Development Server?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list Development Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Development Server appear in?
These themed Rust Data Lab lists carry Development Server: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, where does Development Server place?
Development Server sits at #13,253 for seven-day player hours, placing it in the top – of ranked servers.
How many players does Development Server have at the moment?
No live signal from Development Server right now, which was last seen 41 days 11 hours ago.
Getting on
How can you connect to Development Server?
In Rust, press F1 and enter client.connect 81.245.228.184:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.