Rust Data LabData lab · live
Live readings Servers11,645 Players42,938 Populated3,029 Fresh wipes · 3h91 Sampled every 5 min

Element card · group Community · atomic number 8,137, its rank

Local test map

Offline 81.249.231.203:28015 checked 3h ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#8,137top 37%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75119:0020:0021:0003:0004:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 286
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average 286/ 300
  2. 2 Ru Rustoria.co - … 236
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 236/ 250
  3. 3 Ru Rusty Moose |E… 21
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 21/ 250
  4. 4 Ru Rustoria.co - … 24
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average 24/ 250
  5. 5 Ru Rustafied.com … 31
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 31/ 100
  6. 6 Ru Rustoria.co - … 112
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average 112/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on Local test map?

Generated by the game, the map on Local test map is procedural.

What rules has Local test map set, and what settings are in force?

No gather rate appears in the name of Local test map. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server facts

Which location is Local test map based in?

No region is published by Local test map. Rust Data Lab shows a server's stated location, not a verified position of the machine. 81.249.231.203:28015 is the address it uses.

What Rust version does Local test map currently run?

On Windows, Local test map is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Local test map stay up, and how reliable is its uptime?

Currently offline, Local test map was last seen 3 hours ago. For the last 5 full days, 5 of 120 hours were online, giving 4% uptime. The first sighting by Rust Data Lab was on 23 October 2026.

Wipe days

When does Local test map wipe, and how often?

The record holds too few of Local test map's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 5 days 20 hours ago.

Lists and tags

How should you read the tags on Local test map?

The game's server browser reads the tags Local test map publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Local test map come up?

The Rust Data Lab lists that include Local test map are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, where does Local test map place?

Local test map sits at #8,137 for seven-day player hours, placing it in the top 37% of ranked servers.

How full is Local test map right now?

The last recorded sighting of Local test map was 3 hours ago, and it is offline now. The week's figures average 1 players and top out at 1. The busiest point in the last 48 hours came at 03:00 UTC, averaging 1 players.

How to join

What steps get you onto Local test map?

In Rust, press F1 and enter client.connect 81.249.231.203:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.