Rust Data LabData lab · live
Live readings Servers11,614 Players33,332 Populated2,810 Fresh wipes · 3h68 Sampled every 5 min

Element card · group Community · atomic number 13,204, its rank

The Acent To Godhood

Offline 81.90.124.244:28015 checked 35d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,204top 60%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 169
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average 169/ 250
  2. 2 Ru Rustoria.co - … 169
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 169/ 200
  3. 3 Ru Rusty Moose |E… 18
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 18/ 250
  4. 4 Ru Rustoria.co - … 15
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average 15/ 250
  5. 5 Ru Rustafied.com … 16
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 16/ 100
  6. 6 Ru Rustoria.co - … 81
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 81/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on The Acent To Godhood?

Generated by the game, the map on The Acent To Godhood is procedural.

How is The Acent To Godhood configured, and what rules apply?

No gather rate appears in the name of The Acent To Godhood. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

Which location is The Acent To Godhood based in?

Nothing about a region is published by The Acent To Godhood. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 81.90.124.244:28015.

What Rust version does The Acent To Godhood currently run?

On Windows, The Acent To Godhood is running Rust network protocol 2633 and build 165382. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is The Acent To Godhood for staying online?

Currently offline, The Acent To Godhood was last seen 35 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 22 September 2026.

Wipe schedule

When does The Acent To Godhood wipe, and how often?

The Acent To Godhood's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 36 days 14 hours ago the current world was made.

Where it appears

What should you understand from the tags The Acent To Godhood carries?

The game's server browser reads the tags The Acent To Godhood publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165382 (Build): The game build is 165382; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does The Acent To Godhood appear in?

The Rust Data Lab lists that include The Acent To Godhood are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does The Acent To Godhood place?

Player hours over the last week put The Acent To Godhood at #13,204, inside the top 60% of ranked servers.

How full is The Acent To Godhood right now?

No live signal from The Acent To Godhood right now, which was last seen 35 days 18 hours ago.

Connection

What steps get you onto The Acent To Godhood?

You can connect by pressing F1 in Rust and entering client.connect 81.90.124.244:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165382,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs165382
Build The game build is 165382.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.