Rust Data LabData lab · live
Live readings Servers11,596 Players34,117 Populated2,818 Fresh wipes · 3h65 Sampled every 5 min

Element card · group Community · atomic number 16,408, its rank

R4N | STAGING

Offline 82.153.70.48:28015 checked 26d ago

Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#16,408top 69%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 216
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 532 on average 216/ 250
  2. 2 Ru Rustoria.co - … 14
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 327 on average 14/ 250
  3. 3 Ru Rusty Moose |E… 17
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 325 on average 17/ 250
  4. 4 Ru Rustoria.co - … 125
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 125/ 200
  5. 5 Ru Rustoria.co - … 43
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average 43/ 200
  6. 6 Ru Rustafied.com … 39
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 39/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on R4N | STAGING?

A procedural map of size 4,000 with seed 1234 runs on R4N | STAGING, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

How is R4N | STAGING configured, and what rules apply?

The name of R4N | STAGING carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

In what location does R4N | STAGING sit?

No region is published by R4N | STAGING. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 82.153.70.48:28015.

What Rust version does R4N | STAGING currently run?

On Linux, R4N | STAGING is running Rust network protocol 2634 and build 166490. Joining requires the same protocol on your game; Steam takes care of updating it.

Does R4N | STAGING stay up, and how reliable is its uptime?

R4N | STAGING is not online at the moment; the last sighting was 26 days 14 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 1 October 2026.

Wipe schedule

When does R4N | STAGING wipe, and how often?

Too few wipes are on record for R4N | STAGING to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 15 hours ago.

Lists and tags

How should you read the tags on R4N | STAGING?

The game's server browser reads the tags R4N | STAGING publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166490 (Build): The game build is 166490; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does R4N | STAGING appear in?

The Rust Data Lab lists that include R4N | STAGING are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does R4N | STAGING compare with other servers in the rankings?

R4N | STAGING sits at #16,408 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is R4N | STAGING right now?

R4N | STAGING is offline at the moment; the last sighting was 26 days 14 hours ago.

Getting on

What is the way to join R4N | STAGING?

Open the console with F1 in Rust and type client.connect 82.153.70.48:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://www.4noobs.co/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166490,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166490
Build The game build is 166490.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.