Rust Data LabData lab · live
Live readings Servers11,628 Players37,815 Populated2,951 Fresh wipes · 3h103 Sampled every 5 min

Element card · group Community · atomic number 15,419, its rank

Vladivostok [24/7] Server #1 [Classic]

Online 82.162.62.12:28015 checked 6m ago

quad
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,419top 69%
Last wipe74d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, and #629 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ti [EU] TideRust … 51
    [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes EU · quad · monthly · 114 on average 51/ 250
  2. 2 Va [TR/EU] VATAN … 63
    [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için EU · quad · monthly · 81 on average 63/ 375
  3. 3 Wa WARBANDITS.GG … 62
    WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED NA · quad · weekly · 52 on average 62/ 200
  4. 4 Ca Cali.gg | No K… 19
    Cali.gg | No KOS | Noob Friendly | Active Admins NA · quad · biweekly · 34 on average 19/ 100
  5. 5 Bo [EU] Bold | So… 4
    [EU] Bold | Solo/Duo/Trio/Quad | Newbie/Noob Friendly | Biweekl EU · quad · biweekly · 29 on average 4/ 150
  6. 6 小宇 『小宇宙』10.27号/新开… 2
    『小宇宙』10.27号/新开/四人服/萌新服 EA · quad · weekly · 21 on average 2/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on Vladivostok [24/7] Server #1 [Classic]?

A procedural map runs on Vladivostok [24/7] Server #1 [Classic], generated by the game.

What settings and rules apply on Vladivostok [24/7] Server #1 [Classic]?

Nothing in the name of Vladivostok [24/7] Server #1 [Classic] gives a gather rate. A group can hold 4 players at most (quad). Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

About the server

Which location is Vladivostok [24/7] Server #1 [Classic] based in?

There is no region on record for Vladivostok [24/7] Server #1 [Classic]. Rust Data Lab shows a server's stated location, not a verified position of the machine. 82.162.62.12:28015 is the address it uses.

On what Rust version does Vladivostok [24/7] Server #1 [Classic] operate?

On Linux, Vladivostok [24/7] Server #1 [Classic] is running Rust network protocol 2632 and build 160556. The protocol must match for you to join; Steam will update your game.

Does Vladivostok [24/7] Server #1 [Classic] stay up, and how reliable is its uptime?

At the moment, Vladivostok [24/7] Server #1 [Classic] is online. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe days

When does Vladivostok [24/7] Server #1 [Classic] wipe, and how often?

Vladivostok [24/7] Server #1 [Classic]'s wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 74 days 23 hours ago.

Lists and tags

Which meanings sit behind the tags on Vladivostok [24/7] Server #1 [Classic]?

The game's server browser reads the tags Vladivostok [24/7] Server #1 [Classic] publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts4 (Group limit): No team may exceed 4; v2632 (Protocol): The server runs protocol 2632, so your game needs the same version; cs160556 (Build): Build number: 160556; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Vladivostok [24/7] Server #1 [Classic] come up?

You will find Vladivostok [24/7] Server #1 [Classic] on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: Quad.

Player counts

Against other Rust servers, where does Vladivostok [24/7] Server #1 [Classic] place?

The seven-day player-hours table has Vladivostok [24/7] Server #1 [Classic] at #15,419, in the top 69% of ranked servers. The quad ranking puts it at #629.

How many players does Vladivostok [24/7] Server #1 [Classic] have at the moment?

Vladivostok [24/7] Server #1 [Classic] currently shows 0 players across 100 slots. The past week gives an average of 0 players.

Getting on

How can you connect to Vladivostok [24/7] Server #1 [Classic]?

You can connect by pressing F1 in Rust and entering client.connect 82.162.62.12:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2632,gmrust,cs160556,ts4

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts4
Group limit No team may exceed 4.
v2632
Protocol The server runs protocol 2632, so your game needs the same version.
cs160556
Build Build number: 160556.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.