Rust Data LabData lab · live
Live readings Servers11,668 Players34,317 Populated2,844 Fresh wipes · 3h86 Sampled every 5 min

Element card · group Community · atomic number 2,971, its rank

Vladivostok [24/7] Server #2 [Classic]

Online 82.162.62.12:28017 checked 7m ago

quad weekly wipes oxide
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average1peak 5
Rank · atomic number#2,971top 13%
Last wipe6d agoweekly schedule
Next wipe19hThu 29 Oct, 23:07 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 13% of all ranked servers, and #182 of the quad servers (top 22%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 23:07 UTC, in 19h. Every Thursday at 23:07 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held33%else halves by day 5

Coming wipes

  1. 19hThu 29 Oct, 23:07 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 14d 19hThu 12 Nov, 23:07 UTC
  4. 21d 19hThu 19 Nov, 23:07 UTC
  5. 28d 19hThu 26 Nov, 23:07 UTC
  6. 35d 15hThu 3 Dec, 19:00 UTCFW
  7. 42d 19hThu 10 Dec, 23:07 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 38 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 23:07 UTC6d ago 5 – running 1
Thu 15 Oct, 23:07 UTC13d ago 3 held half 7 days 0
Thu 8 Oct, 23:07 UTC20d ago 3 halved by day 6 7 days 0
Thu 1 Oct, 18:46 UTC FW27d ago 4 halved by day 4 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Va [LATAM] VAINIL… 270
    [LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 Wipe SA · quad · weekly · 105 on average 270/ 315
  2. 2 Wa WARBANDITS.GG … 47
    WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED NA · quad · weekly · 55 on average 47/ 200
  3. 3 Ja [JP] Japan Hid… 0
    [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours EA · quad · weekly · 44 on average 0/ 165
  4. 4 小宇 『小宇宙』10.27号/新开… 0
    『小宇宙』10.27号/新开/四人服/萌新服 EA · quad · weekly · 21 on average 0/ 200
  5. 5 次空 『次空间』10.29号/新开… 34
    『次空间』10.29号/新开/四人服/萌新服 EA · quad · weekly · 19 on average 34/ 200
  6. 6 Lo [HUN] LOSTPARA… 0
    [HUN] LOSTPARADISE.HU | Vanilla | Solo/Duo/Trio/Quad EU · quad · weekly · 13 on average 0/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Vladivostok [24/7] Server #2 [Classic]?

A procedural map of size 3,000 with seed 26982 runs on Vladivostok [24/7] Server #2 [Classic], generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on Vladivostok [24/7] Server #2 [Classic]?

The name of Vladivostok [24/7] Server #2 [Classic] carries no gather rate. The group cap is 4 players (quad). survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

In what location does Vladivostok [24/7] Server #2 [Classic] sit?

There is no region on record for Vladivostok [24/7] Server #2 [Classic]. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 82.162.62.12:28017.

What Rust version does Vladivostok [24/7] Server #2 [Classic] currently run?

On Linux, Vladivostok [24/7] Server #2 [Classic] is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Vladivostok [24/7] Server #2 [Classic] stay up, and how reliable is its uptime?

At the moment, Vladivostok [24/7] Server #2 [Classic] is online. About 7 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 26 September 2026.

Is Vladivostok [24/7] Server #2 [Classic] known for smooth running?

The last 48 hours show an average of 122 server fps and a minimum of 93. Buildings, deployables and everything else in the world added up to as many as 47,840 entities. Memory use peaked at 2,015 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on Vladivostok [24/7] Server #2 [Classic]?

The wipe rhythm for Vladivostok [24/7] Server #2 [Classic] is every Thursday at 23:07 UTC. Due next on Thursday 29 October at 23:07 UTC is its wipe. Counting back, the current world began 6 days 4 hours ago. Its tags carry a weekly wipe schedule.

On Vladivostok [24/7] Server #2 [Classic], what happens when wipe day arrives?

Recent wipes on average reached 4 players at their busiest. 38 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 33% of its recent wipes. Where it did not hold, the crowd dropped below half by day 5.

Lists and tags

What should you understand from the tags Vladivostok [24/7] Server #2 [Classic] carries?

These are the tags Vladivostok [24/7] Server #2 [Classic] makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^w (Weekly): Wipes happen once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod). Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Vladivostok [24/7] Server #2 [Classic] appear in?

You will find Vladivostok [24/7] Server #2 [Classic] on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.

Player counts

How does Vladivostok [24/7] Server #2 [Classic] compare with other servers in the rankings?

Player hours over the last week put Vladivostok [24/7] Server #2 [Classic] at #2,971, inside the top 13% of ranked servers. In the quad category it ranks #182.

How many players does Vladivostok [24/7] Server #2 [Classic] have at the moment?

Of 50 slots, 1 are taken on Vladivostok [24/7] Server #2 [Classic] right now. The week's figures average 1 players and top out at 5. Over 48 hours, the highest average fell at 11:00 UTC, at 4 players.

Getting on

What is the way to join Vladivostok [24/7] Server #2 [Classic]?

You can connect by pressing F1 in Rust and entering client.connect 82.162.62.12:28017, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://m.vk.com/vlrust.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts4,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts4
Group limit No team may exceed 4.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly Wipes happen once a week.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.