Element card · group Community · atomic number 14,742, its rank
ServerName
Offline 82.208.124.235:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
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5
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Quick answers
from the figures on this pageMap and rules
What map is in play on ServerName?
The map on ServerName is procedural, made by the game.
What rules has ServerName set, and what settings are in force?
Nothing in the name of ServerName gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
About the server
What region hosts ServerName?
There is no region on record for ServerName. Rust Data Lab shows a server's stated location, not a verified position of the machine. 82.208.124.235:28015 is the address it uses.
What Rust version does ServerName currently run?
On Windows, ServerName is running Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does ServerName stay online?
Currently offline, ServerName was last seen 40 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 14 September 2026.
Wipes and resets
When does ServerName wipe, and how often?
ServerName's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 52 days 16 hours ago the current world was made.
Lists and tags
What should you understand from the tags ServerName carries?
The game's server browser reads the tags ServerName publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): It runs build 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does ServerName appear in?
You will find ServerName on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does ServerName compare with other servers in the rankings?
Player hours over the last week put ServerName at #14,742, inside the top – of ranked servers.
How full is ServerName right now?
ServerName is offline at the moment; the last sighting was 40 days 3 hours ago.
Connection
What is the way to join ServerName?
You can connect by pressing F1 in Rust and entering client.connect 82.208.124.235:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.