Element card · group Community · atomic number 6,030, its rank
DarkAlive Server
Offline 82.208.126.128:28015 checked 4h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on DarkAlive Server?
The map on DarkAlive Server is procedural, made by the game.
How is DarkAlive Server configured, and what rules apply?
Nothing in the name of DarkAlive Server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
About the server
In what location does DarkAlive Server sit?
No region is published by DarkAlive Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 82.208.126.128:28015.
On what Rust version does DarkAlive Server operate?
On Windows, DarkAlive Server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does DarkAlive Server stay online?
Currently offline, DarkAlive Server was last seen 4 hours ago. It was online for 23 of 168 hours in the last 7 full days, which is 14% uptime. It first appeared to Rust Data Lab on 19 October 2026.
Wipe schedule
When does DarkAlive Server wipe, and how often?
Too few wipes are on record for DarkAlive Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 9 days 5 hours ago the current world was made.
Tags, lists
How should you read the tags on DarkAlive Server?
The game's server browser reads the tags DarkAlive Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does DarkAlive Server come up?
The Rust Data Lab lists that include DarkAlive Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What position does DarkAlive Server hold among Rust servers?
DarkAlive Server sits at #6,030 for seven-day player hours, placing it in the top 27% of ranked servers.
How many players does DarkAlive Server have at the moment?
No live signal from DarkAlive Server right now, which was last seen 4 hours ago. Averaged over the past week: 1 players, peaking at 2. Over 48 hours, the highest average fell at 14:00 UTC, at 2 players.
Getting on
What is the way to join DarkAlive Server?
Open the console with F1 in Rust and type client.connect 82.208.126.128:28015. The Launch Rust button on this page does the same job through Steam.