Rust Data LabData lab · live
Live readings Servers11,609 Players35,650 Populated2,883 Fresh wipes · 3h58 Sampled every 5 min

Element card · group PvE · atomic number 7,101, its rank

P.I.P RUST Test Server

Online 82.21.2.10:10218 checked 7m ago

moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak 2
Rank · atomic number#7,101top 32%
No wipesresets14 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75104:0014:0001:0009:0018:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040004:0014:0001:0009:0018:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 22:22 UTC1d ago – – – 0
Mon 26 Oct, 15:04 UTC1d ago – – – 0
Sun 25 Oct, 11:07 UTC2d ago – – – 0
Sun 25 Oct, 09:25 UTC2d ago – – – 0
Sun 25 Oct, 04:23 UTC2d ago – – – 0
Sun 25 Oct, 03:36 UTC3d ago – – – 1
Sun 25 Oct, 03:01 UTC3d ago – – – 0
Sat 24 Oct, 11:51 UTC3d ago – – – 0
Sat 24 Oct, 11:00 UTC3d ago – – – 0
Sat 24 Oct, 09:19 UTC3d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru RustBambook|PV… 1
    RustBambook|PVE|SKINDROPS groups of 10+ · monthly · 1 on average 1/ 2

Quick answers

from the figures on this page

Map and rules

What map is in play on P.I.P RUST Test Server?

P.I.P RUST Test Server runs a procedural map of size 3,500 with seed 1891438067; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on P.I.P RUST Test Server?

The name of P.I.P RUST Test Server carries no gather rate. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

Server facts

Which location is P.I.P RUST Test Server based in?

Nothing about a region is published by P.I.P RUST Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 82.21.2.10:10218.

Which Rust version is P.I.P RUST Test Server on?

On Linux, P.I.P RUST Test Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is P.I.P RUST Test Server for staying online?

At the moment, P.I.P RUST Test Server is online. According to the uptime it reports, the last restart was about 27 hours ago. It was online for 119 of 168 hours in the last 7 full days, which is 71% uptime. It first appeared to Rust Data Lab on 4 October 2026.

How well does P.I.P RUST Test Server perform?

In the last 48 hours, it averaged 205 server fps, with a low of 144. The entity count reached 87,595, including buildings, deployables and all other world items. Up to 3,655 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on P.I.P RUST Test Server?

No wipe schedule exists for P.I.P RUST Test Server: its world is remade every few hours, and a reset of that kind is not a wipe.

Where it appears

Which meanings sit behind the tags on P.I.P RUST Test Server?

These are the tags P.I.P RUST Test Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): Player slots: 20; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here, only the world's threats; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does P.I.P RUST Test Server come up?

These themed Rust Data Lab lists carry P.I.P RUST Test Server: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does P.I.P RUST Test Server hold among Rust servers?

P.I.P RUST Test Server sits at #7,101 for seven-day player hours, placing it in the top 32% of ranked servers.

What does the current player count on P.I.P RUST Test Server tell you?

Of 20 slots, 0 are taken on P.I.P RUST Test Server right now. A seven-day sample gives 0 players on average and 2 at the top. Peak time in the past 48 hours: 23:00 UTC, when the average was 0 players.

How to join

What is the way to join P.I.P RUST Test Server?

Open the console with F1 in Rust and type client.connect 82.21.2.10:10218. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players Player slots: 20.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.