Element card · group Vanilla · atomic number 13,076, its rank
test 290011
Offline EA 82.21.2.4:4110 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 59% of all ranked servers, top 85% in EA, and #193 of the solo servers (top 87%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 08:12 UTC, in 18h. Every Friday at 08:12 UTC · medium confidence
Coming wipes
- 18hFri 30 Oct, 08:12 UTC
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 7d 18hFri 6 Nov, 08:12 UTC
- 14d 18hFri 13 Nov, 08:12 UTC
- 21d 18hFri 20 Nov, 08:12 UTC
- 28d 18hFri 27 Nov, 08:12 UTC
- 35d 5hThu 3 Dec, 19:00 UTCFW
- 35d 18hFri 4 Dec, 08:12 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 08:12 UTC6d ago | 1 | – | running | 0 |
| Fri 16 Oct, 07:51 UTC13d ago | 1 | halved by day 2 | 7 days | 0 |
| Fri 9 Oct, 08:24 UTC20d ago | 1 | halved by day 5 | 7 days | 0 |
| Fri 2 Oct, 04:43 UTC27d ago | 1 | held half | 7.2 days | 0 |
| Fri 25 Sep, 06:28 UTC34d ago | 1 | held half | 6.9 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on test 290011?
The map on test 290011 is procedural at size 3,500 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.
How is test 290011 configured, and what rules apply?
Nothing in the name of test 290011 gives a gather rate. Solo play only: teams are not allowed. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. The plugin count is Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.
About the server
In what location does test 290011 sit?
test 290011 gives Asia as its location, using the EA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 82.21.2.4:4110 is the address it uses.
Which Rust version is test 290011 on?
On Linux, test 290011 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How reliably does test 290011 stay online?
Right now test 290011 is offline, with its last appearance 6 days 4 hours ago. For the last 7 full days, 1 of 168 hours were online, giving 1% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe days
How often does a wipe happen on test 290011, and at what time?
test 290011 runs on a wipe rhythm of every Friday at 08:12 UTC. The wipe after this one is due on Friday 30 October at 08:12 UTC. Counting back, the current world began 6 days 5 hours ago. Its tags carry a weekly wipe schedule.
What does a typical wipe day on test 290011 involve?
At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 3.5.
Lists and tags
What should you understand from the tags test 290011 carries?
The game's server browser reads the tags test 290011 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp3 (Max players): It has 3 slots; ts1 (Group limit): No team may exceed 1; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); EA (East Asia): East Asia is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does test 290011 come up?
These themed Rust Data Lab lists carry test 290011: Rust community servers, measured, Solo Rust servers: group limit 1 and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week.
Player numbers
How does test 290011 compare with other servers in the rankings?
test 290011 is #13,076 on seven-day player hours, #465 in Asia, and in the top 59% of all ranked servers. The solo ranking puts it at #193.
What does the current player count on test 290011 tell you?
test 290011 is offline at the moment; the last sighting was 6 days 4 hours ago. A seven-day sample gives 1 players on average and 1 at the top.
Getting on
How can you connect to test 290011?
Open the console with F1 in Rust and type client.connect 82.21.2.4:4110. The Launch Rust button on this page does the same job through Steam.