Rust Data LabData lab · live
Live readings Servers11,761 Players76,398 Populated3,723 Fresh wipes · 3h139 Sampled every 5 min

Element card · group Community · atomic number 15,465, its rank

My Rust server | Powered by AMP

Offline 82.64.216.59:28015 checked 37d ago

Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,465no region published
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 677
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  2. 2 Ru Rustoria.co - … 438
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 438/ 475
  3. 3 Ru Rustoria.co - … 38
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average 38/ 250
  4. 4 Ru Rusty Moose |E… 52
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average 52/ 250
  5. 5 Ru Rustoria.co - … 218
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average 218/ 250
  6. 6 Ru Rustafied.com … 144
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 144/ 175

Quick answers

from the figures on this page

Settings and map

What map is in play on My Rust server | Powered by AMP?

A procedural map runs on My Rust server | Powered by AMP, generated by the game.

What rules has My Rust server | Powered by AMP set, and what settings are in force?

Nothing in the name of My Rust server | Powered by AMP gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

What region hosts My Rust server | Powered by AMP?

There is no region on record for My Rust server | Powered by AMP. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 82.64.216.59:28015.

On what Rust version does My Rust server | Powered by AMP operate?

Rust network protocol 2633 and build 164924 on Linux is what My Rust server | Powered by AMP uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is My Rust server | Powered by AMP for staying online?

Currently offline, My Rust server | Powered by AMP was last seen 37 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 20 September 2026.

Wipe days

When does My Rust server | Powered by AMP wipe, and how often?

Too few wipes are on record for My Rust server | Powered by AMP to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 53 days 4 hours ago.

Lists and tags

How should you read the tags on My Rust server | Powered by AMP?

These are the tags My Rust server | Powered by AMP makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): Player slots: 4; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164924 (Build): The game build is 164924; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does My Rust server | Powered by AMP come up?

You will find My Rust server | Powered by AMP on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does My Rust server | Powered by AMP place?

My Rust server | Powered by AMP sits at #15,465 for seven-day player hours, placing it in the top – of ranked servers.

How many players does My Rust server | Powered by AMP have at the moment?

My Rust server | Powered by AMP is offline at the moment; the last sighting was 37 days 18 hours ago.

Connection

How can you connect to My Rust server | Powered by AMP?

Open the console with F1 in Rust and type client.connect 82.64.216.59:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs164924,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp4
Max players Player slots: 4.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164924
Build The game build is 164924.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.