Rust Data LabData lab · live
Live readings Servers11,738 Players62,312 Populated3,391 Fresh wipes · 3h192 Sampled every 5 min

Element card · group Community · atomic number 16,866, its rank

My Private 2x Server

Offline 82.78.85.243:28015 checked 29d ago

2x
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#16,866top 71%
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 70
    Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip EU · no group limit · 2x · 70 on average 70/ 100
  2. 2 At Atlas - 2X Mon… 75
    Atlas - 2X Monthly | JUST WIPED 29.10 no group limit · 2x · 66 on average 75/ 100
  3. 3 Mi MIRAGE RUST | … 82
    MIRAGE RUST | Weekly 2x | 29.10 no group limit · 2x · 64 on average 82/ 100
  4. 4 St [EU] Stevious … 69
    [EU] Stevious 2x Main | Vanilla | 29.10 EU · no group limit · 2x · 55 on average 69/ 100
  5. 5 Su Survivors.gg [… 33
    Survivors.gg [ 2x Vanilla ] | JUST WIPED 29.10 no group limit · 2x · 50 on average 33/ 100
  6. 6 한국 [KR/EN/JP/CN] … 0
    [KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23 EA · groups of 8+ · 2x · weekly · 4 on average 0/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on My Private 2x Server?

Generated by the game, the map on My Private 2x Server is procedural.

How is My Private 2x Server configured, and what rules apply?

According to its name, My Private 2x Server runs 2x gather. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

In what location does My Private 2x Server sit?

No region is published by My Private 2x Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 82.78.85.243:28015 is the address it uses.

Which Rust version is My Private 2x Server on?

Rust network protocol 2633 and build 165217 on Windows is what My Private 2x Server uses. The protocol must match for you to join; Steam will update your game.

Does My Private 2x Server stay up, and how reliable is its uptime?

Right now My Private 2x Server is offline, with its last appearance 29 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 29 September 2026.

Wipe schedule

When does My Private 2x Server wipe, and how often?

Too few wipes are on record for My Private 2x Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 29 days 21 hours ago.

Where it appears

Which meanings sit behind the tags on My Private 2x Server?

These are the tags My Private 2x Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does My Private 2x Server come up?

The Rust Data Lab lists that include My Private 2x Server are: 2x gather rate servers and Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 2x.

Player counts

What position does My Private 2x Server hold among Rust servers?

Player hours over the last week put My Private 2x Server at #16,866, inside the top 71% of ranked servers.

How full is My Private 2x Server right now?

My Private 2x Server is offline at the moment; the last sighting was 29 days 21 hours ago.

How to join

How can you connect to My Private 2x Server?

Open the console with F1 in Rust and type client.connect 82.78.85.243:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.