Rust Data LabData lab · live
Live readings Servers11,618 Players39,799 Populated2,961 Fresh wipes · 3h88 Sampled every 5 min

Element card · group Community · atomic number 15,339, its rank

TGDMTAEE

Online 83.223.207.138:29000 checked 11m ago

premium
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,339top 69%
Last wipe27d agono schedule published
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:28 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 258
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average 258/ 250
  2. 2 Ru Rustoria.co - … 191
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 191/ 225
  3. 3 Ru Rusty Moose |E… 21
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 21/ 250
  4. 4 Ru Rustoria.co - … 22
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average 22/ 250
  5. 5 Ru Rustafied.com … 22
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 22/ 100
  6. 6 Ru Rustoria.co - … 91
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 91/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on TGDMTAEE?

A procedural map of size 2,000 with seed 2147483647 runs on TGDMTAEE, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has TGDMTAEE set, and what settings are in force?

No gather rate appears in the name of TGDMTAEE. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. This server is premium only. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts TGDMTAEE?

No region is published by TGDMTAEE. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 83.223.207.138:29000 is the address it uses.

What Rust version does TGDMTAEE currently run?

Rust network protocol 2635 and build 168909 on Windows is what TGDMTAEE uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does TGDMTAEE stay up, and how reliable is its uptime?

Right now, TGDMTAEE is reachable. According to the uptime it reports, the last restart was about 6 days 11 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 17 September 2026, Rust Data Lab saw it for the first time.

Is TGDMTAEE known for smooth running?

In the last 48 hours, it averaged 36 server fps, with a low of 7. Buildings, deployables and everything else in the world added up to as many as 16,862 entities. The highest memory usage was 1,760 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on TGDMTAEE, and at what time?

Once a month is all TGDMTAEE wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 27 days 13 hours ago.

On TGDMTAEE, what happens when wipe day arrives?

At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

What should you understand from the tags TGDMTAEE carries?

These are the tags TGDMTAEE makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^q (Premium): This server is premium only. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does TGDMTAEE come up?

The Rust Data Lab lists that include TGDMTAEE are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does TGDMTAEE place?

TGDMTAEE sits at #15,339 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does TGDMTAEE have at the moment?

Of 50 slots, 0 are taken on TGDMTAEE right now. The seven-day average for this server is 0 players.

Connection

What is the way to join TGDMTAEE?

Open the console with F1 in Rust and type client.connect 83.223.207.138:29000. The Launch Rust button on this page does the same job through Steam. This server is premium only.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^q
Premium This server is premium only.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.