Rust Data LabData lab · live
Live readings Servers11,658 Players32,604 Populated2,794 Fresh wipes · 3h75 Sampled every 5 min

Element card · group Community · atomic number 15,098, its rank

dast staging main

Offline 83.24.144.79:28015 checked 36d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,098top 65%
Last wipe36d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 22:17 UTC36d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 144
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  2. 2 Ru Rustoria.co - … 118
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 118/ 200
  3. 3 Ru Rusty Moose |E… 14
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14/ 250
  4. 4 Ru Rustoria.co - … 17
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 284 on average 17/ 250
  5. 5 Ru Rustafied.com … 15
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 15/ 100
  6. 6 Ru Rustoria.co - … 34
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 34/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on dast staging main?

dast staging main runs a procedural map of size 4,100 with seed 76184477; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is dast staging main configured, and what rules apply?

Nothing in the name of dast staging main gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

Which location is dast staging main based in?

No region is published by dast staging main. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 83.24.144.79:28015.

Which Rust version is dast staging main on?

On Windows, dast staging main is running Rust network protocol 2633 and build 165327. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is dast staging main for staying online?

dast staging main is not online at the moment; the last sighting was 36 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 17 September 2026.

Wipe days

What is the wiping pattern on dast staging main?

Too few wipes are on record for dast staging main to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 36 days 6 hours ago.

On dast staging main, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Lists and tags

How should you read the tags on dast staging main?

The game's server browser reads the tags dast staging main publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165327 (Build): Build number: 165327; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does dast staging main come up?

You will find dast staging main on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does dast staging main hold among Rust servers?

dast staging main sits at #15,098 for seven-day player hours, placing it in the top 65% of ranked servers.

How full is dast staging main right now?

No live signal from dast staging main right now, which was last seen 36 days 4 hours ago.

How to join

What steps get you onto dast staging main?

Open the console with F1 in Rust and type client.connect 83.24.144.79:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165327,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165327
Build Build number: 165327.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.