Rust Data LabData lab · live
Live readings Servers11,669 Players34,137 Populated2,836 Fresh wipes · 3h86 Sampled every 5 min

Element card · group Community · atomic number 14,120, its rank

dast aux01

Offline 83.24.144.79:28035 checked 35d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#14,120top 61%
Last wipe36d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 21:11 UTC36d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 136
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average 136/ 250
  2. 2 Ru Rustoria.co - … 118
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 118/ 200
  3. 3 Ru Rusty Moose |E… 13
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 13/ 250
  4. 4 Ru Rustoria.co - … 20
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average 20/ 250
  5. 5 Ru Rustafied.com … 10
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 10/ 100
  6. 6 Ru Rustoria.co - … 18
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 18/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on dast aux01?

Generated by the game, the map on dast aux01 is procedural.

How is dast aux01 configured, and what rules apply?

The name of dast aux01 carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

Which location is dast aux01 based in?

No region is published by dast aux01. Rust Data Lab shows a server's stated location, not a verified position of the machine. 83.24.144.79:28035 is the address it uses.

What Rust version does dast aux01 currently run?

Rust network protocol 2633 and build 165367 on Windows is what dast aux01 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is dast aux01 for staying online?

Right now dast aux01 is offline, with its last appearance 35 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 17 September 2026.

Wipes and resets

When does dast aux01 wipe, and how often?

Too few wipes are on record for dast aux01 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 36 days 6 hours ago.

On dast aux01, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on dast aux01?

These are the tags dast aux01 makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165367 (Build): It runs build 165367; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does dast aux01 come up?

You will find dast aux01 on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does dast aux01 compare with other servers in the rankings?

The seven-day player-hours table has dast aux01 at #14,120, in the top 61% of ranked servers.

How full is dast aux01 right now?

No live signal from dast aux01 right now, which was last seen 35 days 21 hours ago.

Connection

How can you connect to dast aux01?

You can connect by pressing F1 in Rust and entering client.connect 83.24.144.79:28035, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165367,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165367
Build It runs build 165367.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.