Rust Data LabData lab · live
Live readings Servers11,615 Players40,773 Populated3,012 Fresh wipes · 3h86 Sampled every 5 min

Element card · group Community · atomic number 13,341, its rank

My Local Rust Server

Offline 83.31.116.217:28015 checked 41d ago

Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#13,341no region published
Last wipe41d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 20:05 UTC41d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 343
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 535 on average 343/ 350
  2. 2 Ru Rustoria.co - … 14
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 320 on average 14/ 250
  3. 3 Ru Rusty Moose |E… 24
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 319 on average 24/ 250
  4. 4 Ru Rustoria.co - … 158
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 158/ 225
  5. 5 Ru Rustoria.co - … 92
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 92/ 225
  6. 6 Ru Rustafied.com … 32
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 32/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on My Local Rust Server?

The map on My Local Rust Server is procedural, made by the game.

What settings and rules apply on My Local Rust Server?

Nothing in the name of My Local Rust Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

In what location does My Local Rust Server sit?

No region is published by My Local Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 83.31.116.217:28015.

What Rust version does My Local Rust Server currently run?

On Windows, My Local Rust Server is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.

Does My Local Rust Server stay up, and how reliable is its uptime?

Right now My Local Rust Server is offline, with its last appearance 41 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

How often does a wipe happen on My Local Rust Server, and at what time?

My Local Rust Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 41 days 11 hours ago.

How does My Local Rust Server look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags My Local Rust Server carries?

These are the tags My Local Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Local Rust Server come up?

These themed Rust Data Lab lists carry My Local Rust Server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does My Local Rust Server place?

My Local Rust Server sits at #13,341 for seven-day player hours, placing it in the top – of ranked servers.

How many players does My Local Rust Server have at the moment?

No live signal from My Local Rust Server right now, which was last seen 41 days 11 hours ago.

Getting on

What steps get you onto My Local Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 83.31.116.217:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.