Rust Data LabData lab · live
Live readings Servers11,617 Players33,246 Populated2,800 Fresh wipes · 3h72 Sampled every 5 min

Element card · group Community · atomic number 13,777, its rank

XSMap

Offline 83.39.178.239:28015 checked 22d ago

Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#13,777top 62%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 17:35 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 164
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average 164/ 250
  2. 2 Ru Rustoria.co - … 160
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 160/ 200
  3. 3 Ru Rusty Moose |E… 17
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 17/ 250
  4. 4 Ru Rustoria.co - … 15
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average 15/ 250
  5. 5 Ru Rustafied.com … 7
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 7/ 100
  6. 6 Ru Rustoria.co - … 76
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 76/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on XSMap?

The map on XSMap is procedural, made by the game.

What settings and rules apply on XSMap?

No gather rate appears in the name of XSMap. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts XSMap?

No region is published by XSMap. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 83.39.178.239:28015.

What Rust version does XSMap currently run?

Rust network protocol 2634 and build 166652 on Windows is what XSMap uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is XSMap for staying online?

Right now XSMap is offline, with its last appearance 22 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 6 October 2026.

Wipe schedule

How often does a wipe happen on XSMap, and at what time?

The record holds too few of XSMap's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 22 days 12 hours ago the current world was made.

What does a typical wipe day on XSMap involve?

Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on XSMap?

These are the tags XSMap makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does XSMap appear in?

These themed Rust Data Lab lists carry XSMap: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does XSMap compare with other servers in the rankings?

The seven-day player-hours table has XSMap at #13,777, in the top 62% of ranked servers.

How many players does XSMap have at the moment?

The last recorded sighting of XSMap was 22 days 12 hours ago, and it is offline now.

Getting on

How can you connect to XSMap?

Open the console with F1 in Rust and type client.connect 83.39.178.239:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.