Rust Data LabData lab · live
Live readings Servers11,590 Players33,807 Populated2,855 Fresh wipes · 3h67 Sampled every 5 min

Element card · group Community · atomic number 15,975, its rank

dast staging main

Offline 83.5.155.53:28015 checked 23d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,975top 71%
Last wipe33d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 237
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 533 on average 237/ 275
  2. 2 Ru Rustoria.co - … 17
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 325 on average 17/ 250
  3. 3 Ru Rusty Moose |E… 18
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 323 on average 18/ 250
  4. 4 Ru Rustoria.co - … 161
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 161/ 200
  5. 5 Ru Rustoria.co - … 63
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average 63/ 200
  6. 6 Ru Rustafied.com … 31
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 31/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on dast staging main?

dast staging main runs a procedural map of size 4,100 with seed 76184477; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on dast staging main?

No gather rate appears in the name of dast staging main. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is dast staging main based in?

There is no region on record for dast staging main. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 83.5.155.53:28015.

Which Rust version is dast staging main on?

Rust network protocol 2634 and build 166655 on Windows is what dast staging main uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is dast staging main for staying online?

dast staging main is not online at the moment; the last sighting was 23 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 4 October 2026.

Wipe days

When does dast staging main wipe, and how often?

The record holds too few of dast staging main's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 33 days 16 hours ago the current world was made.

Where it appears

How should you read the tags on dast staging main?

These are the tags dast staging main makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166655 (Build): It runs build 166655; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does dast staging main come up?

The Rust Data Lab lists that include dast staging main are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does dast staging main compare with other servers in the rankings?

The seven-day player-hours table has dast staging main at #15,975, in the top 71% of ranked servers.

How many players does dast staging main have at the moment?

No live signal from dast staging main right now, which was last seen 23 days 6 hours ago.

Getting on

What is the way to join dast staging main?

In Rust, press F1 and enter client.connect 83.5.155.53:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166655
Build It runs build 166655.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.