Rust Data LabData lab · live
Live readings Servers11,643 Players45,616 Populated3,092 Fresh wipes · 3h114 Sampled every 5 min

Element card · group Community · atomic number 13,109, its rank

RE Lab Vanilla

Offline 83.5.229.196:28015 checked 1h ago

Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak 1
Rank · atomic number#13,109top 59%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75110:0018:0019:0021:0022:0000:00Wiped Mon 26 Oct, 10:27 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 318
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 524 on average 318/ 350
  2. 2 Ru Rustoria.co - … 21
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 334 on average 21/ 250
  3. 3 Ru Rusty Moose |E… 38
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 331 on average 38/ 250
  4. 4 Ru Rustoria.co - … 138
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 138/ 200
  5. 5 Ru Rustoria.co - … 53
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 53/ 200
  6. 6 Ru Rustafied.com … 51
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 51/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on RE Lab Vanilla?

A procedural map runs on RE Lab Vanilla, generated by the game.

What rules has RE Lab Vanilla set, and what settings are in force?

Nothing in the name of RE Lab Vanilla gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server details

In what location does RE Lab Vanilla sit?

No region is published by RE Lab Vanilla. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 83.5.229.196:28015 is the address it uses.

On what Rust version does RE Lab Vanilla operate?

Rust network protocol 2635 and build 168909 on Windows is what RE Lab Vanilla uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is RE Lab Vanilla for staying online?

Right now RE Lab Vanilla is offline, with its last appearance 1 hours ago. Across 1 full day, 7 of 24 hours were online, a rate of 29%. It first appeared to Rust Data Lab on 26 October 2026.

Wipes and resets

How often does a wipe happen on RE Lab Vanilla, and at what time?

The record holds too few of RE Lab Vanilla's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 39 hours ago.

Lists and tags

What should you understand from the tags RE Lab Vanilla carries?

gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Player slots: 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list RE Lab Vanilla publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RE Lab Vanilla come up?

The Rust Data Lab lists that include RE Lab Vanilla are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

How does RE Lab Vanilla compare with other servers in the rankings?

Player hours over the last week put RE Lab Vanilla at #13,109, inside the top 59% of ranked servers.

How many players does RE Lab Vanilla have at the moment?

No live signal from RE Lab Vanilla right now, which was last seen 1 hours ago. A seven-day sample gives 0 players on average and 1 at the top. Over 48 hours, the highest average fell at 17:00 UTC, at 1 players.

Connection

How can you connect to RE Lab Vanilla?

In Rust, press F1 and enter client.connect 83.5.229.196:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players Player slots: 4.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.