Rust Data LabData lab · live
Live readings Servers11,664 Players43,407 Populated3,022 Fresh wipes · 3h90 Sampled every 5 min

Element card · group Community · atomic number 15,484, its rank

friendss

Offline 83.57.57.196:28015 checked 40d ago

Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,484no region published
Last wipe40d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 17:08 UTC40d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 273
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 527 on average 273/ 350
  2. 2 Ru Rustoria.co - … 24
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 331 on average 24/ 250
  3. 3 Ru Rusty Moose |E… 36
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 329 on average 36/ 250
  4. 4 Ru Rustoria.co - … 134
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 134/ 200
  5. 5 Ru Rustoria.co - … 52
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 52/ 200
  6. 6 Ru Rustafied.com … 46
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 46/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on friendss?

The map on friendss is procedural, made by the game.

What settings and rules apply on friendss?

The name of friendss carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

In what location does friendss sit?

No region is published by friendss. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 83.57.57.196:28015.

What Rust version does friendss currently run?

Rust network protocol 2633 and build 164530 on Windows is what friendss uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does friendss stay up, and how reliable is its uptime?

Currently offline, friendss was last seen 40 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 16 September 2026.

Wipe schedule

What is the wiping pattern on friendss?

Too few wipes are on record for friendss to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 40 days 8 hours ago.

What does a typical wipe day on friendss involve?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

What should you understand from the tags friendss carries?

The game's server browser reads the tags friendss publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does friendss appear in?

These themed Rust Data Lab lists carry friendss: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does friendss hold among Rust servers?

Player hours over the last week put friendss at #15,484, inside the top – of ranked servers.

What does the current player count on friendss tell you?

friendss is offline at the moment; the last sighting was 40 days 8 hours ago.

How to join

How can you connect to friendss?

Open the console with F1 in Rust and type client.connect 83.57.57.196:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp5
Max players It has 5 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build Build number: 164530.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.