Rust Data LabData lab · live
Live readings Servers11,699 Players51,000 Populated3,284 Fresh wipes · 3h137 Sampled every 5 min

Element card · group Community · atomic number 15,200, its rank

Mio

Offline 83.98.91.109:28015 checked 29d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#15,200top 64%
Last wipe30d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 14:05 UTC30d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 377
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average 377/ 425
  2. 2 Ru Rustoria.co - … 23
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average 23/ 250
  3. 3 Ru Rusty Moose |E… 44
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average 44/ 250
  4. 4 Ru Rustoria.co - … 177
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 177/ 200
  5. 5 Ru Rustoria.co - … 68
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 68/ 200
  6. 6 Ru Rustafied.com … 76
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 76/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Mio?

A procedural map runs on Mio, generated by the game.

What settings and rules apply on Mio?

The name of Mio carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

What region hosts Mio?

There is no region on record for Mio. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 83.98.91.109:28015.

Which Rust version is Mio on?

On Windows, Mio is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Mio stay online?

Mio is not online at the moment; the last sighting was 29 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 27 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on Mio, and at what time?

Mio's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 30 days 9 hours ago.

What does a typical wipe day on Mio involve?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 2 hours after it began.

Lists and tags

What should you understand from the tags Mio carries?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list Mio publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Mio appear in?

These themed Rust Data Lab lists carry Mio: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does Mio compare with other servers in the rankings?

The seven-day player-hours table has Mio at #15,200, in the top 64% of ranked servers.

How many players does Mio have at the moment?

Mio is offline at the moment; the last sighting was 29 days 6 hours ago.

Connection

What is the way to join Mio?

In Rust, press F1 and enter client.connect 83.98.91.109:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players It has 1 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.