Rust Data LabData lab · live
Live readings Servers11,765 Players80,834 Populated3,772 Fresh wipes · 3h155 Sampled every 5 min

Element card · group Community · atomic number 15,398, its rank

My Rust server | Powered by AMP

Offline 84.133.33.155:28015 checked 40d ago

Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,398no region published
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  6. 6 Ru Rustoria.co - … 222
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Quick answers

from the figures on this page

Server setup

What map is in play on My Rust server | Powered by AMP?

Generated by the game, the map on My Rust server | Powered by AMP is procedural.

How is My Rust server | Powered by AMP configured, and what rules apply?

The name of My Rust server | Powered by AMP carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

In what location does My Rust server | Powered by AMP sit?

There is no region on record for My Rust server | Powered by AMP. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 84.133.33.155:28015.

On what Rust version does My Rust server | Powered by AMP operate?

On Linux, My Rust server | Powered by AMP is running Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.

Does My Rust server | Powered by AMP stay up, and how reliable is its uptime?

My Rust server | Powered by AMP is not online at the moment; the last sighting was 40 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 18 September 2026.

Wipe schedule

What is the wiping pattern on My Rust server | Powered by AMP?

My Rust server | Powered by AMP's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 40 days 4 hours ago.

Tags, lists

What should you understand from the tags My Rust server | Powered by AMP carries?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list My Rust server | Powered by AMP publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does My Rust server | Powered by AMP appear in?

You will find My Rust server | Powered by AMP on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does My Rust server | Powered by AMP hold among Rust servers?

My Rust server | Powered by AMP sits at #15,398 for seven-day player hours, placing it in the top – of ranked servers.

How many players does My Rust server | Powered by AMP have at the moment?

My Rust server | Powered by AMP is offline at the moment; the last sighting was 40 days 2 hours ago.

Getting on

What is the way to join My Rust server | Powered by AMP?

You can connect by pressing F1 in Rust and entering client.connect 84.133.33.155:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.