Rust Data LabData lab · live
Live readings Servers11,830 Players74,645 Populated3,703 Fresh wipes · 3h224 Sampled every 5 min

Element card · group Community · atomic number 15,496, its rank

EpicFuse Reachability PoC

Offline 84.173.128.251:28015 checked 37d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,496top 67%
Last wipe37d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 06:02 UTC37d ago 0 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 Ru Rusty Moose |E… 93
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 93/ 250
  4. 4 Ru Rustoria.co - … 87
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 87/ 250
  5. 5 Ru Rustafied.com … 56
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 56/ 100
  6. 6 Ru Rustoria.co - … 208
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 208/ 225

Quick answers

from the figures on this page

Settings and map

What map is in play on EpicFuse Reachability PoC?

Generated by the game, the map on EpicFuse Reachability PoC is procedural.

What settings and rules apply on EpicFuse Reachability PoC?

The name of EpicFuse Reachability PoC carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server details

In what location does EpicFuse Reachability PoC sit?

No region is published by EpicFuse Reachability PoC. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 84.173.128.251:28015.

On what Rust version does EpicFuse Reachability PoC operate?

On Linux, EpicFuse Reachability PoC is running Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.

How reliably does EpicFuse Reachability PoC stay online?

EpicFuse Reachability PoC is not online at the moment; the last sighting was 37 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 22 September 2026.

Wipe schedule

When does EpicFuse Reachability PoC wipe, and how often?

Too few wipes are on record for EpicFuse Reachability PoC to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 37 days 7 hours ago.

How does EpicFuse Reachability PoC look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Lists and tags

Which meanings sit behind the tags on EpicFuse Reachability PoC?

The game's server browser reads the tags EpicFuse Reachability PoC publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): It runs build 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does EpicFuse Reachability PoC come up?

The Rust Data Lab lists that include EpicFuse Reachability PoC are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does EpicFuse Reachability PoC place?

EpicFuse Reachability PoC sits at #15,496 for seven-day player hours, placing it in the top 67% of ranked servers.

How many players does EpicFuse Reachability PoC have at the moment?

EpicFuse Reachability PoC is offline at the moment; the last sighting was 37 days 7 hours ago.

How to join

What steps get you onto EpicFuse Reachability PoC?

You can connect by pressing F1 in Rust and entering client.connect 84.173.128.251:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs164530
Build It runs build 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.