Element card · group Community · atomic number 15,441, its rank
Imgfire PoC
Offline 84.185.96.175:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Imgfire PoC?
A procedural map runs on Imgfire PoC, generated by the game.
What settings and rules apply on Imgfire PoC?
No gather rate appears in the name of Imgfire PoC. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is off, Valve's anti-cheat.
About the server
What region hosts Imgfire PoC?
Nothing about a region is published by Imgfire PoC. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 84.185.96.175:28015.
What Rust version does Imgfire PoC currently run?
Rust network protocol 2634 and build 166652 on Linux is what Imgfire PoC uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Imgfire PoC for staying online?
Imgfire PoC is not online at the moment; the last sighting was 15 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 9 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on Imgfire PoC, and at what time?
Imgfire PoC's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 24 days 10 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on Imgfire PoC?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list Imgfire PoC publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Imgfire PoC appear in?
These themed Rust Data Lab lists carry Imgfire PoC: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Imgfire PoC place?
Player hours over the last week put Imgfire PoC at #15,441, inside the top 71% of ranked servers.
How many players does Imgfire PoC have at the moment?
Imgfire PoC is offline at the moment; the last sighting was 15 days 6 hours ago.
Connection
How can you connect to Imgfire PoC?
You can connect by pressing F1 in Rust and entering client.connect 84.185.96.175:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.