Element card · group Community · atomic number 14,408, its rank
Map Test Server
Offline 84.190.84.248:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
How is Map Test Server configured, and what rules apply?
Nothing in the name of Map Test Server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
Which location is Map Test Server based in?
There is no region on record for Map Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 84.190.84.248:28015.
What Rust version does Map Test Server currently run?
On Windows, Map Test Server is running Rust network protocol 2634 and build 166494. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Map Test Server for staying online?
Right now Map Test Server is offline, with its last appearance 27 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 2 October 2026.
Wipe schedule
What is the wiping pattern on Map Test Server?
Map Test Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 27 days 9 hours ago the current world was made.
Lists and tags
How should you read the tags on Map Test Server?
These are the tags Map Test Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Map Test Server appear in?
You will find Map Test Server on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Map Test Server place?
Map Test Server sits at #14,408 for seven-day player hours, placing it in the top 63% of ranked servers.
What does the current player count on Map Test Server tell you?
The last recorded sighting of Map Test Server was 27 days 9 hours ago, and it is offline now.
Connection
What steps get you onto Map Test Server?
Open the console with F1 in Rust and type client.connect 84.190.84.248:28015. The Launch Rust button on this page does the same job through Steam.