Rust Data LabData lab · live
Live readings Servers11,669 Players34,137 Populated2,836 Fresh wipes · 3h86 Sampled every 5 min

Element card · group Community · atomic number 6,456, its rank

R & D Rust server

Online 84.24.47.72:28015 checked 11m ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 1
Rank · atomic number#6,456top 29%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap20 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:40 UTC5d ago 1 – running 0
Sat 3 Oct, 13:50 UTC25d ago 1 halved by day 1 20 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 136
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average 136/ 250
  2. 2 Ru Rustoria.co - … 118
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 118/ 200
  3. 3 Ru Rusty Moose |E… 13
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 13/ 250
  4. 4 Ru Rustoria.co - … 20
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average 20/ 250
  5. 5 Ru Rustafied.com … 10
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 10/ 100
  6. 6 Ru Rustoria.co - … 18
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 18/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on R & D Rust server?

The map on R & D Rust server is procedural at size 3,001 with seed 12345, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has R & D Rust server set, and what settings are in force?

No gather rate appears in the name of R & D Rust server. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

In what location does R & D Rust server sit?

Nothing about a region is published by R & D Rust server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 84.24.47.72:28015 is the address it uses.

Which Rust version is R & D Rust server on?

On Windows, R & D Rust server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is R & D Rust server for staying online?

At the moment, R & D Rust server is online. About 5 days 11 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does R & D Rust server perform?

The last 48 hours show an average of 212 server fps and a minimum of 195. Buildings, deployables and everything else in the world added up to as many as 49,360 entities. Memory use peaked at 2,620 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on R & D Rust server?

Too few wipes are on record for R & D Rust server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 5 days 13 hours ago.

On R & D Rust server, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. 1 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.

Where it appears

What should you understand from the tags R & D Rust server carries?

The game's server browser reads the tags R & D Rust server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does R & D Rust server appear in?

These themed Rust Data Lab lists carry R & D Rust server: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Who operates R & D Rust server?

R & D Rust server is the only server we track that publishes this pkayadoe.nl hostname.

Player counts

How does R & D Rust server compare with other servers in the rankings?

Player hours over the last week put R & D Rust server at #6,456, inside the top 29% of ranked servers.

How full is R & D Rust server right now?

R & D Rust server currently shows 0 players across 10 slots. Averaged over the past week: 0 players, peaking at 1.

Getting on

What steps get you onto R & D Rust server?

Open the console with F1 in Rust and type client.connect 84.24.47.72:28015. The Launch Rust button on this page does the same job through Steam. You can find its website at http://rust.pkayadoe.nl.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.