Rust Data LabData lab · live
Live readings Servers11,696 Players36,352 Populated2,907 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Vanilla · atomic number 8,765, its rank

CZ/EU | Rust Vanilla

Online EU 84.242.72.130:28015 checked 7m ago

weekly wipes vanilla
Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak 2
Rank · atomic number#8,765top 39% · #2162 in EU
Last wipe3d agoweekly schedule
Next wipe3d 19hSun 1 Nov, 22:49 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5203:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 39% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 22:49 UTC, in 3d 19h. Its weekly schedule tag · low confidence

usual gap13 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 3d 19hSun 1 Nov, 22:49 UTC
  2. 7d 16hThu 5 Nov, 19:00 UTCFW
  3. 10d 19hSun 8 Nov, 22:49 UTC
  4. 17d 19hSun 15 Nov, 22:49 UTC
  5. 24d 19hSun 22 Nov, 22:49 UTC
  6. 31d 19hSun 29 Nov, 22:49 UTC
  7. 35d 16hThu 3 Dec, 19:00 UTCFW
  8. 38d 19hSun 6 Dec, 22:49 UTC

The first 48 hours of its last wipes

Sun 25 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 22:49 UTC3d ago 1 – running 0
Mon 12 Oct, 22:23 UTC16d ago 1 halved by day 2 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 161
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average 161/ 250
  2. 2 Ru Rusty Moose |E… 15
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 15/ 250
  3. 3 Ru Rustoria.co - … 16
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average 16/ 250
  4. 4 Ru Rustafied.com … 14
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 14/ 100
  5. 5 Ru Rustafied.com … 20
    Rustafied.com - EU Main EU · groups of 16+ · weekly · 235 on average 20/ 100
  6. 6 Ma Magic Rust — M… 10
    Magic Rust — Main | Kлaccикa x1 | Pyccкий EU · groups of 100+ · 1x · weekly · 215 on average 10/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on CZ/EU | Rust Vanilla?

The map on CZ/EU | Rust Vanilla is procedural at size 5,000 with seed 667157071, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is CZ/EU | Rust Vanilla configured, and what rules apply?

The name of CZ/EU | Rust Vanilla carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

Server facts

In what location does CZ/EU | Rust Vanilla sit?

The EU tag is how CZ/EU | Rust Vanilla lists itself, in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 84.242.72.130:28015 is the address it uses.

What Rust version does CZ/EU | Rust Vanilla currently run?

On Linux, CZ/EU | Rust Vanilla is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does CZ/EU | Rust Vanilla stay up, and how reliable is its uptime?

At the moment, CZ/EU | Rust Vanilla is online. According to the uptime it reports, the last restart was about 7 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 12 October 2026, Rust Data Lab saw it for the first time.

Does CZ/EU | Rust Vanilla hold a steady performance?

In the last 48 hours, it averaged 191 server fps, with a low of 155. The entity count reached 138,312, including buildings, deployables and all other world items. Up to 3,666 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on CZ/EU | Rust Vanilla?

Following the tag is the best the prediction can do for CZ/EU | Rust Vanilla, whose record holds too few wipes to confirm its schedule. The wipe after this one is due on Sunday 1 November at 22:49 UTC. The world it is running now dates from 3 days 4 hours ago. Its tags carry a weekly wipe schedule.

What does a typical wipe day on CZ/EU | Rust Vanilla involve?

At their busiest, recent wipes averaged 1 players. 11 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 2 when it didn't hold.

Tags, lists

What should you understand from the tags CZ/EU | Rust Vanilla carries?

The game's server browser reads the tags CZ/EU | Rust Vanilla publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen once a week; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; EU (Europe): In the browser it sits under Europe. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does CZ/EU | Rust Vanilla appear in?

You will find CZ/EU | Rust Vanilla on the following Rust Data Lab lists: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Population

What position does CZ/EU | Rust Vanilla hold among Rust servers?

Player hours for the past seven days give CZ/EU | Rust Vanilla #8,765, #2,162 in Europe, and a place in the top 39% of ranked servers.

How full is CZ/EU | Rust Vanilla right now?

CZ/EU | Rust Vanilla currently shows 0 players across 500 slots. The week's figures average 0 players and top out at 2. Peak time in the past 48 hours: 18:00 UTC, when the average was 1 players.

Connection

What is the way to join CZ/EU | Rust Vanilla?

Open the console with F1 in Rust and type client.connect 84.242.72.130:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players 500 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen once a week.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.