Rust Data LabData lab · live
Live readings Servers11,845 Players80,760 Populated3,897 Fresh wipes · 3h168 Sampled every 5 min

Element card · group Community · atomic number 12,937, its rank

Staging Server

Offline 84.48.96.219:28015 checked 10d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#12,937top 59%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct11 Oct18 Oct24 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.8 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctSat 10 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 11:10 UTC10d ago 1 – running 0
Sat 10 Oct, 17:10 UTC17d ago 1 – 6.8 days 1
Fri 9 Oct, 20:07 UTC18d ago 1 – 0.9 days 1
Tue 29 Sep, 17:06 UTC28d ago 1 – 10.1 days 1
Thu 24 Sep, 22:45 UTC32d ago 1 – 4.8 days 0
Wed 23 Sep, 21:49 UTC33d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 686
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 686/ 750
  2. 2 Ru Rustoria.co - … 59
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average 59/ 250
  3. 3 Ru Rusty Moose |E… 94
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average 94/ 250
  4. 4 Ru Rustoria.co - … 400
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average 400/ 450
  5. 5 Ru Rustoria.co - … 208
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 208/ 250
  6. 6 Ru Rustafied.com … 174
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average 174/ 250

Quick answers

from the figures on this page

Server setup

What map is in play on Staging Server?

The map on Staging Server is procedural, made by the game.

What settings and rules apply on Staging Server?

The name of Staging Server carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

In what location does Staging Server sit?

Nothing about a region is published by Staging Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 84.48.96.219:28015.

What Rust version does Staging Server currently run?

Rust network protocol 2635 and build 168330 on Windows is what Staging Server uses. The protocol must match for you to join; Steam will update your game.

How reliably does Staging Server stay online?

Staging Server is not online at the moment; the last sighting was 10 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 16 September 2026.

Wipe schedule

What is the wiping pattern on Staging Server?

No next wipe can be predicted on Staging Server: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 10 days 9 hours ago.

On Staging Server, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

What should you understand from the tags Staging Server carries?

gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168330 (Build): The game build is 168330; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list Staging Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Staging Server come up?

These themed Rust Data Lab lists carry Staging Server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How does Staging Server compare with other servers in the rankings?

The seven-day player-hours table has Staging Server at #12,937, in the top 59% of ranked servers.

How many players does Staging Server have at the moment?

No live signal from Staging Server right now, which was last seen 10 days 6 hours ago.

How to join

How can you connect to Staging Server?

Open the console with F1 in Rust and type client.connect 84.48.96.219:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168330,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players It has 1 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168330
Build The game build is 168330.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.