Element card · group Community · atomic number 11,596, its rank
My Server Name
Offline 84.53.229.52:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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4
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5
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Quick answers
from the figures on this pageSettings and map
What map is in play on My Server Name?
The map on My Server Name is procedural, made by the game.
What rules has My Server Name set, and what settings are in force?
No gather rate appears in the name of My Server Name. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts My Server Name?
No region is published by My Server Name. Rust Data Lab shows a server's stated location, not a verified position of the machine. 84.53.229.52:28015 is the address it uses.
Which Rust version is My Server Name on?
On Windows, My Server Name is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is My Server Name for staying online?
Right now My Server Name is offline, with its last appearance 47 hours ago. Measured over 1 full day: 0% uptime, with 0 of 24 hours spent up. On 26 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on My Server Name?
Too few wipes are on record for My Server Name to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 5 hours ago.
Lists and tags
How should you read the tags on My Server Name?
The game's server browser reads the tags My Server Name publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): Player slots: 500; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does My Server Name appear in?
You will find My Server Name on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
What position does My Server Name hold among Rust servers?
Player hours over the last week put My Server Name at #11,596, inside the top 52% of ranked servers.
What does the current player count on My Server Name tell you?
No live signal from My Server Name right now, which was last seen 47 hours ago. Averaged over the past week: 0 players, peaking at 1.
Connection
What steps get you onto My Server Name?
In Rust, press F1 and enter client.connect 84.53.229.52:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.