Rust Data LabData lab · live
Live readings Servers11,669 Players34,137 Populated2,836 Fresh wipes · 3h86 Sampled every 5 min

Element card · group Vanilla · atomic number 2,504, its rank

[TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |

Online EU 84.54.14.162:28015 checked 12m ago

biweekly wipes vanillaoxide
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average2peak 6
Rank · atomic number#2,504top 11% · #962 in EU
Last wipe13d agobiweekly schedule
Next wipe12hThu 29 Oct, 15:52 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246804:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 15:52 UTC, in 12h. Its biweekly schedule tag · low confidence

usual gap11.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak7players, last three wipes
crowd held33%else halves by day 1.5

Coming wipes

  1. 12hThu 29 Oct, 15:52 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 14d 12hThu 12 Nov, 15:52 UTC
  4. 28d 12hThu 26 Nov, 15:52 UTC
  5. 35d 15hThu 3 Dec, 19:00 UTCFW
  6. 42d 12hThu 10 Dec, 15:52 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSun 20 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 46 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:52 UTC13d ago 18 – running 1
Thu 1 Oct, 17:56 UTC FW27d ago 3 halved by day 1 13.9 days 0
Sun 20 Sep, 03:06 UTC39d ago 1 halved by day 2 11.6 days 0
Thu 17 Sep, 15:53 UTC41d ago 3 held half 2.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 18
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 18/ 200
  2. 2 Ru Rustafied.com … 5
    Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 130 on average 5/ 100
  3. 3 Ru Rusty Moose |E… 8
    Rusty Moose |EU Biweekly| EU · groups of 12+ · biweekly · 30 on average 8/ 200
  4. 4 Ru Rustoria.co - … 9
    Rustoria.co - EU Medium EU · groups of 12+ · biweekly · 25 on average 9/ 200
  5. 5 Вл Владивосток | … 11
    Владивосток | ДЛЯ НОВИЧКОВ | INSOMNIS EU · groups of 30+ · biweekly · 17 on average 11/ 150
  6. 6 Ро РОССИЯ#2|КЛАСС… 1
    РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 EU · groups of 8+ · biweekly · 17 on average 1/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |?

A procedural map of size 3,850 with seed 1212824008 runs on [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | set, and what settings are in force?

No gather rate appears in the name of [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. Plugins in use: Oxide. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. VAC is on, Valve's anti-cheat.

Server details

What region hosts [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |?

The EU tag is how [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | lists itself, in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 84.54.14.162:28015 is the address it uses.

What Rust version does [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | currently run?

Rust network protocol 2635 and build 168909 on Linux is what [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | stay up, and how reliable is its uptime?

Right now, [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | is reachable. About 23 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | known for smooth running?

Server fps averaged 99 over the last 48 hours, with 93 as the lowest. The entity count reached 88,772, including buildings, deployables and all other world items. The highest memory usage was 2,879 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |?

Following the tag is the best the prediction can do for [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |, whose record holds too few wipes to confirm its schedule. Due next on Thursday 29 October at 15:52 UTC is its wipe. The world it is running now dates from 13 days 11 hours ago. Wipes every two weeks are what its tags set out.

How does [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | look on the day of a wipe?

Recent wipes on average reached 7 players at their busiest. 46 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 33% of recent wipes. Where it did not hold, the crowd dropped below half by day 1.5.

Tags, lists

Which meanings sit behind the tags on [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |?

gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^b (Biweekly): Wipes come around once a fortnight; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): Plugins run through Oxide (uMod); EU (Europe): Europe is where the browser lists this server; sc2 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it: that is the tag list [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | appear in?

You will find [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | on the following Rust Data Lab lists: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player counts

How does [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | compare with other servers in the rankings?

[TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | is #2,504 on seven-day player hours, #962 in Europe, and in the top 11% of all ranked servers.

What does the current player count on [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | tell you?

At the moment [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | has 0 of its 200 slots filled. A seven-day sample gives 2 players on average and 6 at the top. The busiest point in the last 48 hours came at 14:00 UTC, averaging 5 players.

How to join

What is the way to join [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |?

Open the console with F1 in Rust and type client.connect 84.54.14.162:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://rustgele.com.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,sc2,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players 200 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

EU
Europe Europe is where the browser lists this server.

Other

sc2
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.