Rust Data LabData lab · live
Live readings Servers11,722 Players56,412 Populated3,390 Fresh wipes · 3h135 Sampled every 5 min

Element card · group Community · atomic number 13,766, its rank

Local 1x1 (no EAC)

Offline 84.55.17.28:28015 checked 11d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#13,766top 64%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 484
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 484/ 525
  2. 2 Ru Rustoria.co - … 27
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 27/ 250
  3. 3 Ru Rusty Moose |E… 50
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 50/ 250
  4. 4 Ru Rustoria.co - … 234
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 234/ 275
  5. 5 Ru Rustoria.co - … 86
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 86/ 200
  6. 6 Ru Rustafied.com … 94
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 94/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on Local 1x1 (no EAC)?

Generated by the game, the map on Local 1x1 (no EAC) is procedural.

What rules has Local 1x1 (no EAC) set, and what settings are in force?

No gather rate appears in the name of Local 1x1 (no EAC). Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is off: Valve's VAC.

Server details

Which location is Local 1x1 (no EAC) based in?

Nothing about a region is published by Local 1x1 (no EAC). Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 84.55.17.28:28015.

Which Rust version is Local 1x1 (no EAC) on?

Rust network protocol 2634 and build 167398 on Windows is what Local 1x1 (no EAC) uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Local 1x1 (no EAC) for staying online?

Right now Local 1x1 (no EAC) is offline, with its last appearance 11 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 16 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on Local 1x1 (no EAC)?

Local 1x1 (no EAC)'s wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 18 days ago.

Lists and tags

Which meanings sit behind the tags on Local 1x1 (no EAC)?

These are the tags Local 1x1 (no EAC) makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Local 1x1 (no EAC) appear in?

You will find Local 1x1 (no EAC) on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does Local 1x1 (no EAC) place?

The seven-day player-hours table has Local 1x1 (no EAC) at #13,766, in the top 64% of ranked servers.

How full is Local 1x1 (no EAC) right now?

No live signal from Local 1x1 (no EAC) right now, which was last seen 11 days 11 hours ago.

Getting on

What steps get you onto Local 1x1 (no EAC)?

In Rust, press F1 and enter client.connect 84.55.17.28:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build It runs build 167398.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.