Rust Data LabData lab · live
Live readings Servers11,783 Players79,224 Populated3,708 Fresh wipes · 3h153 Sampled every 5 min

Element card · group Community · atomic number 15,389, its rank

Local 1x1 (no EAC)

Offline 84.55.22.23:28015 checked 30d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,389top 65%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep28 Sep29 Sep1 Oct2 Oct4 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 674
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average 674/ 725
  2. 2 Ru Rustoria.co - … 467
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 467/ 500
  3. 3 Ru Rustoria.co - … 37
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 307 on average 37/ 250
  4. 4 Ru Rusty Moose |E… 62
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 306 on average 62/ 250
  5. 5 Ru Rustafied.com … 133
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 267 on average 133/ 175
  6. 6 Ru Rustoria.co - … 229
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 265 on average 229/ 250

Quick answers

from the figures on this page

Map and rules

What map is in play on Local 1x1 (no EAC)?

A procedural map runs on Local 1x1 (no EAC), generated by the game.

What settings and rules apply on Local 1x1 (no EAC)?

Nothing in the name of Local 1x1 (no EAC) gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is off, Valve's anti-cheat.

Server facts

In what location does Local 1x1 (no EAC) sit?

There is no region on record for Local 1x1 (no EAC). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 84.55.22.23:28015 is the address it uses.

What Rust version does Local 1x1 (no EAC) currently run?

Rust network protocol 2633 and build 165217 on Windows is what Local 1x1 (no EAC) uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Local 1x1 (no EAC) stay up, and how reliable is its uptime?

Right now Local 1x1 (no EAC) is offline, with its last appearance 30 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 26 September 2026.

Wipe schedule

What is the wiping pattern on Local 1x1 (no EAC)?

Too few wipes are on record for Local 1x1 (no EAC) to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 32 days 20 hours ago.

Lists and tags

What should you understand from the tags Local 1x1 (no EAC) carries?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list Local 1x1 (no EAC) publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Local 1x1 (no EAC) come up?

The Rust Data Lab lists that include Local 1x1 (no EAC) are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Local 1x1 (no EAC) hold among Rust servers?

The seven-day player-hours table has Local 1x1 (no EAC) at #15,389, in the top 65% of ranked servers.

How many players does Local 1x1 (no EAC) have at the moment?

The last recorded sighting of Local 1x1 (no EAC) was 30 days 21 hours ago, and it is offline now.

Getting on

What steps get you onto Local 1x1 (no EAC)?

Open the console with F1 in Rust and type client.connect 84.55.22.23:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build The game build is 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.