Rust Data LabData lab · live
Live readings Servers11,695 Players39,471 Populated2,990 Fresh wipes · 3h89 Sampled every 5 min

Element card · group Community · atomic number 16,363, its rank

Temporary Testing Server

Offline 84.86.42.213:28015 checked 33d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#16,363top 71%
Last wipe33d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 176
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 176/ 250
  2. 2 Ru Rustoria.co - … 125
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 125/ 200
  3. 3 Ru Rusty Moose |E… 19
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 19/ 250
  4. 4 Ru Rustoria.co - … 14
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 288 on average 14/ 250
  5. 5 Ru Rustafied.com … 18
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 18/ 100
  6. 6 Ru Rustoria.co - … 23
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 23/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Temporary Testing Server?

The map on Temporary Testing Server is procedural, made by the game.

What settings and rules apply on Temporary Testing Server?

No gather rate appears in the name of Temporary Testing Server. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

In what location does Temporary Testing Server sit?

No region is published by Temporary Testing Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 84.86.42.213:28015.

What Rust version does Temporary Testing Server currently run?

On Windows, Temporary Testing Server is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Temporary Testing Server for staying online?

Currently offline, Temporary Testing Server was last seen 33 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 25 September 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on Temporary Testing Server?

The record holds too few of Temporary Testing Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 33 days 14 hours ago the current world was made.

Lists and tags

How should you read the tags on Temporary Testing Server?

The game's server browser reads the tags Temporary Testing Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Temporary Testing Server come up?

These themed Rust Data Lab lists carry Temporary Testing Server: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does Temporary Testing Server hold among Rust servers?

The seven-day player-hours table has Temporary Testing Server at #16,363, in the top 71% of ranked servers.

How full is Temporary Testing Server right now?

Temporary Testing Server is offline at the moment; the last sighting was 33 days 12 hours ago.

Getting on

How can you connect to Temporary Testing Server?

You can connect by pressing F1 in Rust and entering client.connect 84.86.42.213:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.