Rust Data LabData lab · live
Live readings Servers11,669 Players52,726 Populated3,296 Fresh wipes · 3h84 Sampled every 5 min

Element card · group Community · atomic number 10,635, its rank

SHARIKHACK

Offline 85.113.155.210:28015 checked 1d ago

Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average1peak 1
Rank · atomic number#10,635top 48%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 12:41 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 451
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 538 on average 451/ 250
  2. 2 Ru Rustoria.co - … 307
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 307/ 325
  3. 3 Ru Rustoria.co - … 22
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 316 on average 22/ 250
  4. 4 Ru Rusty Moose |E… 30
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 315 on average 30/ 250
  5. 5 Ru Rustoria.co - … 157
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 275 on average 157/ 200
  6. 6 Ru Rustafied.com … 75
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 75/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on SHARIKHACK?

The map on SHARIKHACK is procedural, made by the game.

How is SHARIKHACK configured, and what rules apply?

The name of SHARIKHACK carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

Which location is SHARIKHACK based in?

No region is published by SHARIKHACK. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 85.113.155.210:28015.

What Rust version does SHARIKHACK currently run?

Rust network protocol 2635 and build 168909 on Windows is what SHARIKHACK uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does SHARIKHACK stay online?

SHARIKHACK is not online at the moment; the last sighting was 43 hours ago. It was online for 1 of 48 hours in the last 2 full days, which is 2% uptime. The first sighting by Rust Data Lab was on 25 October 2026.

Wipe schedule

What is the wiping pattern on SHARIKHACK?

Too few wipes are on record for SHARIKHACK to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 20 hours ago.

On SHARIKHACK, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on SHARIKHACK?

The game's server browser reads the tags SHARIKHACK publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does SHARIKHACK appear in?

The Rust Data Lab lists that include SHARIKHACK are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

How does SHARIKHACK compare with other servers in the rankings?

The seven-day player-hours table has SHARIKHACK at #10,635, in the top 48% of ranked servers.

How many players does SHARIKHACK have at the moment?

SHARIKHACK is offline at the moment; the last sighting was 43 hours ago. A seven-day sample gives 1 players on average and 1 at the top. Peak time in the past 48 hours: 14:00 UTC, when the average was 1 players.

How to join

What is the way to join SHARIKHACK?

You can connect by pressing F1 in Rust and entering client.connect 85.113.155.210:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players 500 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.