Rust Data LabData lab · live
Live readings Servers11,733 Players61,573 Populated3,391 Fresh wipes · 3h186 Sampled every 5 min

Element card · group Community · atomic number 15,323, its rank

Gamed!de

Online 85.14.194.222:28015 checked 12m ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,323top 69%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 453
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average 453/ 475
  2. 2 Ru Rustoria.co - … 376
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 376/ 375
  3. 3 Ru Rusty Moose |E… 48
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 48/ 250
  4. 4 Ru Rustoria.co - … 32
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 32/ 250
  5. 5 Ru Rustafied.com … 48
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 48/ 100
  6. 6 Ru Rustoria.co - … 149
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average 149/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on Gamed!de?

A procedural map of size 2,500 with seed 6738 runs on Gamed!de, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Gamed!de set, and what settings are in force?

No gather rate appears in the name of Gamed!de. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server details

In what location does Gamed!de sit?

No region is published by Gamed!de. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 85.14.194.222:28015.

Which Rust version is Gamed!de on?

On Linux, Gamed!de is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

Does Gamed!de stay up, and how reliable is its uptime?

At the moment, Gamed!de is online. According to the uptime it reports, the last restart was about 8 days 10 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 20 October 2026, Rust Data Lab saw it for the first time.

Does Gamed!de hold a steady performance?

Server fps averaged 30 over the last 48 hours, with 30 as the lowest. The entity count reached 31,257, including buildings, deployables and all other world items. Memory use peaked at 2,397 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

How often does a wipe happen on Gamed!de, and at what time?

Too few wipes are on record for Gamed!de to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 8 days 11 hours ago.

Tags, lists

How should you read the tags on Gamed!de?

The game's server browser reads the tags Gamed!de publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Gamed!de appear in?

These themed Rust Data Lab lists carry Gamed!de: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What position does Gamed!de hold among Rust servers?

Gamed!de sits at #15,323 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does Gamed!de have at the moment?

Of 10 slots, 0 are taken on Gamed!de right now. Over seven days the mean player count is 0.

Connection

What is the way to join Gamed!de?

Open the console with F1 in Rust and type client.connect 85.14.194.222:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.