Element card · group Community · atomic number 7,019, its rank
Gamed!de
Online 85.14.194.247:28015 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
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1
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3
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4
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5
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Quick answers
from the figures on this pageMap and rules
What map is in play on Gamed!de?
Gamed!de runs a procedural map of size 2,500 with seed 6738; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What settings and rules apply on Gamed!de?
No gather rate appears in the name of Gamed!de. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Server facts
What region hosts Gamed!de?
No region is published by Gamed!de. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 85.14.194.247:28015.
On what Rust version does Gamed!de operate?
Rust network protocol 2635 and build 168909 on Linux is what Gamed!de uses. The protocol must match for you to join; Steam will update your game.
How dependable is Gamed!de for staying online?
At the moment, Gamed!de is online. About 5 days 2 hours ago is when it last restarted, based on its uptime. It was online for 120 of 168 hours in the last 7 full days, which is 71% uptime. It first appeared to Rust Data Lab on 16 October 2026.
Does Gamed!de hold a steady performance?
The last 48 hours show an average of 30 server fps and a minimum of 15. The maximum entity count was 31,477, covering buildings, deployables and all else in the world. Up to 2,656 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
When does Gamed!de wipe, and how often?
Too few wipes are on record for Gamed!de to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 12 days 1 hours ago the current world was made.
Where it appears
What should you understand from the tags Gamed!de carries?
These are the tags Gamed!de makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp8 (Max players): 8 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Gamed!de appear in?
The Rust Data Lab lists that include Gamed!de are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, where does Gamed!de place?
The seven-day player-hours table has Gamed!de at #7,019, in the top 32% of ranked servers.
What does the current player count on Gamed!de tell you?
Of 8 slots, 0 are taken on Gamed!de right now. A seven-day sample gives 0 players on average and 1 at the top.
Connection
How can you connect to Gamed!de?
Open the console with F1 in Rust and type client.connect 85.14.194.247:28015. The Launch Rust button on this page does the same job through Steam.