Element card · group Community · atomic number 15,339, its rank
4Netplayers Rust Server
Online 85.14.206.27:23400 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 10:11 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on 4Netplayers Rust Server?
4Netplayers Rust Server runs a procedural map of size 4,000 with seed 2147483647; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on 4Netplayers Rust Server?
The name of 4Netplayers Rust Server carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
About the server
Which location is 4Netplayers Rust Server based in?
Nothing about a region is published by 4Netplayers Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 85.14.206.27:23400.
What Rust version does 4Netplayers Rust Server currently run?
On Linux, 4Netplayers Rust Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is 4Netplayers Rust Server for staying online?
4Netplayers Rust Server is live as of now. According to the uptime it reports, the last restart was about 3 days 13 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
How well does 4Netplayers Rust Server perform?
Server fps averaged 30 over the last 48 hours, with 29 as the lowest. The entity count reached 99,120, including buildings, deployables and all other world items. Memory use peaked at 2,934 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
How often does a wipe happen on 4Netplayers Rust Server, and at what time?
The record holds too few of 4Netplayers Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 13 days 12 hours ago the current world was made.
On 4Netplayers Rust Server, what happens when wipe day arrives?
At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
Tags, lists
What should you understand from the tags 4Netplayers Rust Server carries?
These are the tags 4Netplayers Rust Server makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp16 (Max players): Player slots: 16; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does 4Netplayers Rust Server appear in?
The Rust Data Lab lists that include 4Netplayers Rust Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How does 4Netplayers Rust Server compare with other servers in the rankings?
The seven-day player-hours table has 4Netplayers Rust Server at #15,339, in the top 69% of ranked servers.
How full is 4Netplayers Rust Server right now?
4Netplayers Rust Server currently shows 0 players across 16 slots. Over seven days the mean player count is 0.
Getting on
What is the way to join 4Netplayers Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 85.14.206.27:23400, or by pressing Launch Rust here, which starts the game through Steam and joins for you.