Element card · group Community · atomic number 15,411, its rank
4Netplayers 311023
Online 85.14.211.6:20000 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 22:12 UTC22d ago | 0 | – | running | 0 |
| Sun 4 Oct, 03:10 UTC23d ago | 0 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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2
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3
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Rusty Moose |EU Main| 37/ 250
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4
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Rustoria.co - EU East Long 138/ 200
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5
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Rustoria.co - EU East Medium 50/ 200
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6
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Rustafied.com - EU Friday 44/ 100
Quick answers
from the figures on this pageServer setup
What map is in play on 4Netplayers 311023?
The map on 4Netplayers 311023 is procedural at size 4,000 with seed 1234567890, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has 4Netplayers 311023 set, and what settings are in force?
No gather rate appears in the name of 4Netplayers 311023. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
Server facts
Which location is 4Netplayers 311023 based in?
There is no region on record for 4Netplayers 311023. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 85.14.211.6:20000.
What Rust version does 4Netplayers 311023 currently run?
On Linux, 4Netplayers 311023 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does 4Netplayers 311023 stay online?
At the moment, 4Netplayers 311023 is online. According to the uptime it reports, the last restart was about 20 hours ago. For the last 7 full days, 159 of 168 hours were online, giving 95% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
How well does 4Netplayers 311023 perform?
The last 48 hours show an average of 30 server fps and a minimum of 29. Buildings, deployables and everything else in the world added up to as many as 89,714 entities. Memory use peaked at 3,491 MB. Players feel lag when fps is low and the entity count climbs.
Wipe days
When does 4Netplayers 311023 wipe, and how often?
The record holds too few of 4Netplayers 311023's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 22 days 3 hours ago the current world was made.
On 4Netplayers 311023, what happens when wipe day arrives?
Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.
Tags, lists
What should you understand from the tags 4Netplayers 311023 carries?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list 4Netplayers 311023 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does 4Netplayers 311023 come up?
These themed Rust Data Lab lists carry 4Netplayers 311023: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does 4Netplayers 311023 hold among Rust servers?
The seven-day player-hours table has 4Netplayers 311023 at #15,411, in the top 69% of ranked servers.
How full is 4Netplayers 311023 right now?
At the moment 4Netplayers 311023 has 0 of its 10 slots filled. Over seven days the mean player count is 0.
Getting on
What steps get you onto 4Netplayers 311023?
You can connect by pressing F1 in Rust and entering client.connect 85.14.211.6:20000, or by pressing Launch Rust here, which starts the game through Steam and joins for you.