Rust Data LabData lab · live
Live readings Servers11,594 Players39,476 Populated2,843 Fresh wipes · 3h132 Sampled every 5 min

Element card · group PvE · atomic number 7,194, its rank

4Netplayers Rust Server AndyGnbg

Online 85.14.216.7:22400 checked 8m ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 1
Rank · atomic number#7,194top 32%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75106:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:24 UTC14h ago – – – 1
Thu 29 Oct, 14:57 UTC14h ago – – – 0
Mon 26 Oct, 14:22 UTC3d ago 1 halved by day 1 3 days 1
Sun 25 Oct, 12:00 UTC4d ago – – – 1
Sun 25 Oct, 07:29 UTC4d ago 1 – 1.3 days 0
Sat 3 Oct, 12:50 UTC26d ago 1 halved by day 8 21.8 days 0
Fri 2 Oct, 14:18 UTC27d ago – – – 0
Fri 2 Oct, 12:39 UTC27d ago 1 – 1 days 1
Thu 1 Oct, 18:12 UTC FW28d ago 1 – 0.8 days 0
Sun 20 Sep, 11:22 UTC39d ago 2 halved by day 4 11.3 days 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Co Cozy Rust PvE 0
    Cozy Rust PvE EU · groups of 8+ · monthly · 1 on average 0/ 70

Quick answers

from the figures on this page

Map and rules

What map is in play on 4Netplayers Rust Server AndyGnbg?

4Netplayers Rust Server AndyGnbg runs a procedural map of size 2,450 with seed 57587475; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is 4Netplayers Rust Server AndyGnbg configured, and what rules apply?

The name of 4Netplayers Rust Server AndyGnbg carries no gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

In what location does 4Netplayers Rust Server AndyGnbg sit?

There is no region on record for 4Netplayers Rust Server AndyGnbg. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 85.14.216.7:22400.

Which Rust version is 4Netplayers Rust Server AndyGnbg on?

On Linux, 4Netplayers Rust Server AndyGnbg is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does 4Netplayers Rust Server AndyGnbg stay online?

4Netplayers Rust Server AndyGnbg is live as of now. The uptime it reports suggests it restarted roughly 12 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does 4Netplayers Rust Server AndyGnbg perform?

The last 48 hours show an average of 30 server fps and a minimum of 30. The entity count reached 32,626, including buildings, deployables and all other world items. The highest memory usage was 1,674 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

How often does a wipe happen on 4Netplayers Rust Server AndyGnbg, and at what time?

A fresh world appears on 4Netplayers Rust Server AndyGnbg every few hours, so no wipe schedule is kept and none of those resets counts as a wipe.

Where it appears

How should you read the tags on 4Netplayers Rust Server AndyGnbg?

These are the tags 4Netplayers Rust Server AndyGnbg makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does 4Netplayers Rust Server AndyGnbg come up?

You will find 4Netplayers Rust Server AndyGnbg on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

How does 4Netplayers Rust Server AndyGnbg compare with other servers in the rankings?

4Netplayers Rust Server AndyGnbg sits at #7,194 for seven-day player hours, placing it in the top 32% of ranked servers.

How full is 4Netplayers Rust Server AndyGnbg right now?

Of 10 slots, 0 are taken on 4Netplayers Rust Server AndyGnbg right now. The week's figures average 0 players and top out at 1. The busiest point in the last 48 hours came at 15:00 UTC, averaging 0 players.

Getting on

What steps get you onto 4Netplayers Rust Server AndyGnbg?

You can connect by pressing F1 in Rust and entering client.connect 85.14.216.7:22400, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.