Element card · group Community · atomic number 13,702, its rank
Leo's Bench Lab
Offline 85.16.217.69:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Leo's Bench Lab?
The map on Leo's Bench Lab is procedural, made by the game.
What settings and rules apply on Leo's Bench Lab?
Nothing in the name of Leo's Bench Lab gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts Leo's Bench Lab?
No region is published by Leo's Bench Lab. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 85.16.217.69:28015.
On what Rust version does Leo's Bench Lab operate?
On Windows, Leo's Bench Lab is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
How reliably does Leo's Bench Lab stay online?
Right now Leo's Bench Lab is offline, with its last appearance 7 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 20 October 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on Leo's Bench Lab?
Leo's Bench Lab's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 15 hours ago.
Lists and tags
How should you read the tags on Leo's Bench Lab?
The game's server browser reads the tags Leo's Bench Lab publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Leo's Bench Lab come up?
The Rust Data Lab lists that include Leo's Bench Lab are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
What position does Leo's Bench Lab hold among Rust servers?
Leo's Bench Lab sits at #13,702 for seven-day player hours, placing it in the top 62% of ranked servers.
What does the current player count on Leo's Bench Lab tell you?
Leo's Bench Lab is offline at the moment; the last sighting was 7 days 11 hours ago.
How to join
What steps get you onto Leo's Bench Lab?
Open the console with F1 in Rust and type client.connect 85.16.217.69:28015. The Launch Rust button on this page does the same job through Steam.