Rust Data LabData lab · live
Live readings Servers11,609 Players35,650 Populated2,883 Fresh wipes · 3h58 Sampled every 5 min

Element card · group Community · atomic number 12,154, its rank

Test Server

Offline 85.172.91.31:28015 checked 20d ago

Join the experiment
Atomic mass · players now 1/ 2 50% full Room to join
7-day average0peak –
Rank · atomic number#12,154top 55%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 18:00 UTC21d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 223
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 532 on average 223/ 250
  2. 2 Ru Rustoria.co - … 16
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 327 on average 16/ 250
  3. 3 Ru Rusty Moose |E… 18
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 325 on average 18/ 250
  4. 4 Ru Rustoria.co - … 110
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 110/ 200
  5. 5 Ru Rustoria.co - … 45
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average 45/ 200
  6. 6 Ru Rustafied.com … 44
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 44/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Test Server?

The map on Test Server is procedural, made by the game.

What settings and rules apply on Test Server?

Nothing in the name of Test Server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

In what location does Test Server sit?

There is no region on record for Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 85.172.91.31:28015.

What Rust version does Test Server currently run?

Rust network protocol 2634 and build 166988 on Windows is what Test Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Test Server for staying online?

Test Server is not online at the moment; the last sighting was 20 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 6 October 2026.

Wipes and resets

When does Test Server wipe, and how often?

Too few wipes are on record for Test Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 21 days 9 hours ago.

What does a typical wipe day on Test Server involve?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

Which meanings sit behind the tags on Test Server?

gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): It has 2 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166988 (Build): It runs build 166988; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list Test Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Test Server come up?

You will find Test Server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Test Server hold among Rust servers?

The seven-day player-hours table has Test Server at #12,154, in the top 55% of ranked servers.

How many players does Test Server have at the moment?

The last recorded sighting of Test Server was 20 days 14 hours ago, and it is offline now.

Connection

What steps get you onto Test Server?

You can connect by pressing F1 in Rust and entering client.connect 85.172.91.31:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166988,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players It has 2 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166988
Build It runs build 166988.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.