Rust Data LabData lab · live
Live readings Servers11,681 Players55,814 Populated3,378 Fresh wipes · 3h102 Sampled every 5 min

Element card · group Community · atomic number 11,576, its rank

nameserver

Offline 85.172.92.53:28015 checked 5d ago

Join the experiment
Atomic mass · players now 1/ 15 7% full Room to join
7-day average1peak 1
Rank · atomic number#11,576top 52%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 07:58 UTC5d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 536
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 536/ 575
  2. 2 Ru Rustoria.co - … 358
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 358/ 400
  3. 3 Ru Rustoria.co - … 36
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 314 on average 36/ 250
  4. 4 Ru Rusty Moose |E… 43
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 313 on average 43/ 250
  5. 5 Ru Rustoria.co - … 159
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 273 on average 159/ 200
  6. 6 Ru Rustafied.com … 78
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 78/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on nameserver?

The map on nameserver is procedural, made by the game.

What rules has nameserver set, and what settings are in force?

No gather rate appears in the name of nameserver. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

Which location is nameserver based in?

Nothing about a region is published by nameserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 85.172.92.53:28015.

On what Rust version does nameserver operate?

On Windows, nameserver is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does nameserver stay up, and how reliable is its uptime?

nameserver is not online at the moment; the last sighting was 5 days 2 hours ago. It was online for 0 of 96 hours in the last 4 full days, which is 0% uptime. It first appeared to Rust Data Lab on 23 October 2026.

Wipes and resets

When does nameserver wipe, and how often?

The record holds too few of nameserver's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 5 days 2 hours ago the current world was made.

What does a typical wipe day on nameserver involve?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

How should you read the tags on nameserver?

The game's server browser reads the tags nameserver publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): It has 15 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does nameserver come up?

The Rust Data Lab lists that include nameserver are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does nameserver hold among Rust servers?

Player hours over the last week put nameserver at #11,576, inside the top 52% of ranked servers.

How many players does nameserver have at the moment?

The last recorded sighting of nameserver was 5 days 2 hours ago, and it is offline now. The week's figures average 1 players and top out at 1.

Getting on

What is the way to join nameserver?

Open the console with F1 in Rust and type client.connect 85.172.92.53:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp15
Max players It has 15 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.