Element card · group Community · atomic number 13,668, its rank
Test Server
Offline 85.172.95.121:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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the same kind of game, then region, group limit, rate and wipes-
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4
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5
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6
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Quick answers
from the figures on this pageSettings and map
What map is in play on Test Server?
Generated by the game, the map on Test Server is procedural.
What settings and rules apply on Test Server?
No gather rate appears in the name of Test Server. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Server facts
In what location does Test Server sit?
No region is published by Test Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 85.172.95.121:28015.
On what Rust version does Test Server operate?
Rust network protocol 2634 and build 166988 on Windows is what Test Server uses. The protocol must match for you to join; Steam will update your game.
How reliably does Test Server stay online?
Right now Test Server is offline, with its last appearance 20 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 7 October 2026.
Wipe schedule
When does Test Server wipe, and how often?
Too few wipes are on record for Test Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 5 hours ago.
Tags, lists
What should you understand from the tags Test Server carries?
These are the tags Test Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): Player slots: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166988 (Build): It runs build 166988; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Test Server come up?
The Rust Data Lab lists that include Test Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Test Server hold among Rust servers?
Test Server sits at #13,668 for seven-day player hours, placing it in the top 62% of ranked servers.
What does the current player count on Test Server tell you?
No live signal from Test Server right now, which was last seen 20 days 4 hours ago.
How to join
How can you connect to Test Server?
Open the console with F1 in Rust and type client.connect 85.172.95.121:28015. The Launch Rust button on this page does the same job through Steam.