Rust Data LabData lab · live
Live readings Servers11,781 Players76,222 Populated3,531 Fresh wipes · 3h245 Sampled every 5 min

Element card · group Community · atomic number 13,777, its rank

My Server

Offline 85.174.181.105:28015 checked 24d ago

Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#13,777top 61%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 18:38 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 168
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average 168/ 250
  2. 2 Ru Rustoria.co - … 194
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 194/ 250
  3. 3 Ru Rusty Moose |E… 619
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 619/ 675
  4. 4 Ru Rustafied.com … 35
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 35/ 100
  5. 5 Ru Rustoria.co - … 709
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 709/ 775
  6. 6 Ru Rustoria.co - … 561
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average 561/ 625

Quick answers

from the figures on this page

Map and rules

What map is in play on My Server?

Generated by the game, the map on My Server is procedural.

What rules has My Server set, and what settings are in force?

No gather rate appears in the name of My Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

Which location is My Server based in?

No region is published by My Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 85.174.181.105:28015.

On what Rust version does My Server operate?

Rust network protocol 2634 and build 166652 on Windows is what My Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does My Server stay up, and how reliable is its uptime?

Right now My Server is offline, with its last appearance 24 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 5 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on My Server?

My Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 24 days 4 hours ago the current world was made.

On My Server, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

Which meanings sit behind the tags on My Server?

The game's server browser reads the tags My Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Server come up?

You will find My Server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does My Server compare with other servers in the rankings?

Player hours over the last week put My Server at #13,777, inside the top 61% of ranked servers.

How full is My Server right now?

My Server is offline at the moment; the last sighting was 24 days 1 hours ago.

How to join

What steps get you onto My Server?

You can connect by pressing F1 in Rust and entering client.connect 85.174.181.105:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.