Rust Data LabData lab · live
Live readings Servers11,769 Players61,343 Populated3,535 Fresh wipes · 3h127 Sampled every 5 min

Element card · group Community · atomic number 12,137, its rank

My Private Rust Server

Offline 85.174.182.146:28015 checked 21d ago

Join the experiment
Atomic mass · players now 2/ 10 20% full Room to join
7-day average0peak –
Rank · atomic number#12,137top 55%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 445
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average 445/ 500
  2. 2 Ru Rustoria.co - … 275
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 275/ 300
  3. 3 Ru Rusty Moose |E… 41
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 41/ 250
  4. 4 Ru Rustoria.co - … 34
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 34/ 250
  5. 5 Ru Rustafied.com … 81
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 81/ 100
  6. 6 Ru Rustoria.co - … 99
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 99/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on My Private Rust Server?

The map on My Private Rust Server is procedural, made by the game.

What rules has My Private Rust Server set, and what settings are in force?

No gather rate appears in the name of My Private Rust Server. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

About the server

In what location does My Private Rust Server sit?

No region is published by My Private Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 85.174.182.146:28015 is the address it uses.

Which Rust version is My Private Rust Server on?

Rust network protocol 2634 and build 166494 on Windows is what My Private Rust Server uses. The protocol must match for you to join; Steam will update your game.

Does My Private Rust Server stay up, and how reliable is its uptime?

My Private Rust Server is not online at the moment; the last sighting was 21 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 5 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does My Private Rust Server wipe, and how often?

The record holds too few of My Private Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 23 hours ago.

Where it appears

How should you read the tags on My Private Rust Server?

The game's server browser reads the tags My Private Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Private Rust Server appear in?

You will find My Private Rust Server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does My Private Rust Server place?

My Private Rust Server sits at #12,137 for seven-day player hours, placing it in the top 55% of ranked servers.

What does the current player count on My Private Rust Server tell you?

The last recorded sighting of My Private Rust Server was 21 days ago, and it is offline now.

Getting on

How can you connect to My Private Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 85.174.182.146:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.