Rust Data LabData lab · live
Live readings Servers11,715 Players68,833 Populated3,595 Fresh wipes · 3h119 Sampled every 5 min

Element card · group Community · atomic number 15,423, its rank

server_name

Offline 85.174.203.10:28015 checked 3d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,423top 69%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 20:00 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 645
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average 645/ 700
  2. 2 Ru Rustoria.co - … 420
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 420/ 475
  3. 3 Ru Rustoria.co - … 41
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average 41/ 250
  4. 4 Ru Rusty Moose |E… 51
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average 51/ 250
  5. 5 Ru Rustoria.co - … 206
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average 206/ 200
  6. 6 Ru Rustafied.com … 108
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 108/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on server_name?

A procedural map runs on server_name, generated by the game.

What settings and rules apply on server_name?

The name of server_name carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is off, Valve's anti-cheat.

Server details

What region hosts server_name?

Nothing about a region is published by server_name. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 85.174.203.10:28015.

On what Rust version does server_name operate?

Rust network protocol 2635 and build 168909 on Windows is what server_name uses. The protocol must match for you to join; Steam will update your game.

How dependable is server_name for staying online?

server_name is not online at the moment; the last sighting was 3 days 15 hours ago. For the last 3 full days, 0 of 72 hours were online, giving 0% uptime. On 24 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on server_name?

The record holds too few of server_name's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 3 days 16 hours ago the current world was made.

How does server_name look on the day of a wipe?

At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

Which meanings sit behind the tags on server_name?

These are the tags server_name makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does server_name come up?

These themed Rust Data Lab lists carry server_name: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, where does server_name place?

The seven-day player-hours table has server_name at #15,423, in the top 69% of ranked servers.

How many players does server_name have at the moment?

No live signal from server_name right now, which was last seen 3 days 15 hours ago. The past week gives an average of 0 players.

Getting on

What is the way to join server_name?

Open the console with F1 in Rust and type client.connect 85.174.203.10:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.