Element card · group Community · atomic number 15,358, its rank
server_name
Offline 85.174.203.10:28016 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
135
Rusty Moose |EU Mondays| 135/ 250
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2
Ru
Rustoria.co - …
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Rustoria.co - EU East Long 117/ 200
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3
Ru
Rusty Moose |E…
12
Rusty Moose |EU Main| 12/ 250
-
4
Ru
Rustoria.co - …
22
Rustoria.co - EU Main 22/ 250
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5
Ru
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11
Rustafied.com - EU Friday 11/ 100
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6
Ru
Rustoria.co - …
21
Rustoria.co - EU East Medium 21/ 200
Quick answers
from the figures on this pageMap and rules
What map is in play on server_name?
Generated by the game, the map on server_name is procedural.
What rules has server_name set, and what settings are in force?
The name of server_name carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is off: Valve's VAC.
Server facts
Which location is server_name based in?
No region is published by server_name. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 85.174.203.10:28016.
On what Rust version does server_name operate?
Rust network protocol 2635 and build 168909 on Windows is what server_name uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is server_name for staying online?
Right now server_name is offline, with its last appearance 4 days 7 hours ago. It was online for 0 of 96 hours in the last 4 full days, which is 0% uptime. It first appeared to Rust Data Lab on 24 October 2026.
Wipe schedule
When does server_name wipe, and how often?
server_name's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 4 days 7 hours ago the current world was made.
Where it appears
How should you read the tags on server_name?
These are the tags server_name makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does server_name appear in?
These themed Rust Data Lab lists carry server_name: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, where does server_name place?
Player hours over the last week put server_name at #15,358, inside the top 69% of ranked servers.
How full is server_name right now?
server_name is offline at the moment; the last sighting was 4 days 7 hours ago. The seven-day average for this server is 0 players.
How to join
What is the way to join server_name?
In Rust, press F1 and enter client.connect 85.174.203.10:28016. Or click Launch Rust here to open Rust via Steam and connect automatically.