Rust Data LabData lab · live
Live readings Servers11,635 Players30,176 Populated2,756 Fresh wipes · 3h70 Sampled every 5 min

Element card · group Community · atomic number 13,778, its rank

Miidaw_Rust

Offline 85.174.207.23:28015 checked 44d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,778no region published
Last wipe44d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 14 SepSun 13 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 08:40 UTC44d ago 1 – running 1
Sun 13 Sep, 15:53 UTC45d ago 1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 144
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 542 on average 144/ 250
  2. 2 Ru Rustoria.co - … 133
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 133/ 200
  3. 3 Ru Rusty Moose |E… 15
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 15/ 250
  4. 4 Ru Rustoria.co - … 20
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average 20/ 250
  5. 5 Ru Rustafied.com … 15
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 15/ 100
  6. 6 Ru Rustoria.co - … 48
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 48/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on Miidaw_Rust?

The map on Miidaw_Rust is procedural, made by the game.

How is Miidaw_Rust configured, and what rules apply?

The name of Miidaw_Rust carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

Which location is Miidaw_Rust based in?

No region is published by Miidaw_Rust. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 85.174.207.23:28015.

On what Rust version does Miidaw_Rust operate?

Rust network protocol 2633 and build 163207 on Windows is what Miidaw_Rust uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Miidaw_Rust stay online?

Currently offline, Miidaw_Rust was last seen 44 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

When does Miidaw_Rust wipe, and how often?

The record holds too few of Miidaw_Rust's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 44 days 20 hours ago the current world was made.

How does Miidaw_Rust look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 3 hours after it began.

Lists and tags

Which meanings sit behind the tags on Miidaw_Rust?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): It runs build 163207; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list Miidaw_Rust publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Miidaw_Rust come up?

The Rust Data Lab lists that include Miidaw_Rust are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does Miidaw_Rust compare with other servers in the rankings?

The seven-day player-hours table has Miidaw_Rust at #13,778, in the top – of ranked servers.

How full is Miidaw_Rust right now?

No live signal from Miidaw_Rust right now, which was last seen 44 days 17 hours ago.

How to join

What is the way to join Miidaw_Rust?

Open the console with F1 in Rust and type client.connect 85.174.207.23:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players It has 1 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs163207
Build It runs build 163207.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.